MFGG warn system

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Revision as of 03:44, 15 May 2009 by Xgoff (talk | contribs)

MFGG's warning system is intended to punish rule-breaking offenses. It has changed over time as discussions over a certain incarnation's effectiveness have uncovered problems.

Initially, it was a regular warning system; members had a set of five "hearts" which could be removed in the event of an infraction. The number of hearts removed from one warning was related to the severity of the offense. Later on, five hearts was seen as too lax and the system was later dropped to three. Once a member ran out of hearts, they were banned for a period of time. With good behavior, users would gradually regain lost hearts. Klobber was known for giving back a heart on Valentine's Day.

Again, the three-hearts system was considered too lax, and the current revision does away with warns entirely. Instead, members are effectively banned (though it is still often called warning) for differing lengths of time for any offense. This can be as short as a few hours to hundreds of thousands of years (the latter is effectively a quick permaban). This is somewhat controversial with some members, as even a minor offense could lead to loss of CCC access for a few months.

Badges are awarded to those who remain warn/ban free (and somewhat active) for a certain time period; due to their inclusive nature, only the highest of the applicable level of these badges can be possessed by a given member at any time:

  • Happyheart.gif - Happy Heart: 2 months warn/ban free
  • Superhappyheart.gif - Super Happy Heart: 1 year warn/ban free
  • Uhappyheart.gif
- Ultra Happy Heart: 5 years warn/ban free

Administrators and Moderators are the only people issued to give warns, however this does not apply to staff members, namely Parakarry and Black Squirrel.


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