Pokemon BattleMap

From Mario Fan Games Galaxy Wiki

The Pokemon BattleMap was a tournament held during the Pokemon Netbattle fad on MFGG. Instead of a standard tree-shaped tournament, the game was played as a board game. The battle was originally going to be a chess board, but with relatively complicated rules and 32 players, the task was cumbersome. Parakarry eventually took command of the tournament and simplified the rules and changed the game just enough to make it simpler to pick up and still retain the war feeling of a board game. There was a large map that had Team Ho-oh and Team Lugia, eight pieces per side. Each side could move their pieces a total of three spaces per turn, divided among pieces if need be. If two pieces hit, they would battle. The winner remained, and the loser was destroyed. The overall goal was for one of the pieces to destroy the flagship piece, Ho-oh or Lugia.

Battlemap 2

The pokemon battlemap returned in 2006, again with Parakarry taking charge of the game. This time however, the flagships were Groudon and Kyorge, who were controled by Cutman and Press Start. The game didn't turn out as good as the last one since Cutman instantly used the piece which could move 5 spaces (Omega Koopa) straight to Press Start and won. Many complained about this because they did't get a chance to fight, but Cutman did it on purpose to end the battlemap because he thought the idea was stupid in the first place.

The standard tournament that took place after this was more of an overall success.

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