Difference between revisions of "Multimedia Fusion"

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Multimedia Fusion, also known as MMF, is another game-creation tool by [[Clickteam]]. It is regarded as  [[The Games Factory]]'s successor due to its many advanced and otherwise improved features. Like TGF, it comes in multiple versions, MMF 1.0 and 1.2 for 16-bit applications and MMF 1.5 for 32-bit applications. MMF 1.5 is the preferred version; it is both vastly improved over MMF 1.2 and it allows an unlimited amount of [[extensions]] to be installed, which help expand its functionality. MMF 1.2 requires the use of a "front-end" to activate/deactivate extensions (up to 50).
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[[Multimedia Fusion]] (MMF) is an application by [[Clickteam]] designed for the creation of computer applications in various media, hence the name. It is regarded as  [[The Games Factory]]'s successor due to its many advanced and otherwise improved features. Like TGF, it comes in multiple versions: MMF 1.0 and 1.2 for 16-bit applications and MMF 1.5 for 32-bit applications. MMF 1.5 is the preferred version, as it is both vastly improved over the earlier versions and allows an unlimited amount of [[extensions]] to be installed, expanding its functionality considerably; earlier, it was only possible to add 50.
  
Multimedia Fusion also comes in a more simplistic form known as [[Multimedia Fusion Express]]. However, MMFE is not as powerful and is more similar to TGF; however, it is known to have less bugs than TGF.
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MMF also comes in a more simplistic form known as [[Multimedia Fusion Express]]. Express is not as powerful and is more similar to TGF, but is more stable.
  
In July 2006, Multimedia Fusion 1.5 was replaced by [[Multimedia Fusion 2]] --and to a lesser extent-- [[The Games Factory 2]].
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In July 2006, Multimedia Fusion 1.5 was succeeded by [[Multimedia Fusion 2]] and [[The Games Factory 2]].
  
==Registration==
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= Registration =
Registration is similar to TGF, but the standard version costs $99 while the pro version costs $299. The professional version gives you a license to sell your games, and allows the use of pro-only extensions. Non-registered versions remain active for 30 days. Regardless of which version is used, no splash screens are displayed when a program exits.
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Registration is mostly as done with TGF, but the standard version costs $99.00 while the pro version costs $299.00. The professional version gives a license to sell created games, and allows the use of exclusive extensions. Non-registered versions remain active for 30 days. Regardless of which version is used, no splash screens are displayed when a program exits.
  
Like TGF, MMF cannot build executables if it is not registered, though it can still save to .cca so the project can be completed when the program is purchased.
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Like TGF, MMF cannot build executables if it is not registered, though it can still save to .cca. The project can therefore be completed when the program is purchased.
  
==Interface Adjustment==
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= Interface Adjustment =
A common complaint of those who migrate from TGF to MMF is the interface. MMF has a more "professional" look to it, with more of its features available as buttons. This can cause confusion with those who have used TGF for a long time. Fortunately MMF allows you to customize toolbars.
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A common complaint of those who migrate from TGF to MMF is the drastic change in user interface. MMF has a more "professional" look to it, with more of its features available as buttons, and may seem intimidating with all of the features contained in a single given screen. MMF does allow its user to customise the toolbars. Its Animation and Picture / Frame Editor are generally not appreciated either.
  
Another problem is the animation editor, which visually looks nothing like TGF's.
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= Known Issues =
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While much more stable than TGF, MMF is not by any means flawless. Its animation editor tends to be quite unstable with large images, and many people abhor its interface. On occasion, MMF fails to create a TEMP folder for an application's files, preventing an application from being saved or run. Fortunately, this problem can be solved by creating the required folder -- shown in the error box, no less -- and placing it in the appropriate directory. It may occasionally corrupt a file, but not as often as TGF.
  
==Known Issues==
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MMF inherits the buggy platform engine from TGF, and the requirement for some solution to this is persistant.
While much more stable than TGF, MMF is not without its issues. Its animation editor tends to be quite unstable with large images, and most people abhor its interface. On occasion, MMF fails to create a TEMP folder for an application's files, preventing an application from being saved or run. Fortunately this problem can be solved by creating the folder specified in the error box and placing it in the appropriate directory. It has also been known to corrupt .GAM and .CCA files, although this occurs much more infrequently than it does in TGF.
 
  
MMF inherits the buggy platform engine from TGF, usually forcing people to create a static engine.
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While MMF can support up to 10,000 objects at runtime (compared to around 260 for TGF), only a few hundred or so can be displayed at once because it will lag. This is of course more obvious with larger objects.
 
 
While MMF can support up to 10,000 objects at runtime (compared to around 260 for TGF), only a few hundred or so can be displayed at once due to lag; this is most apparent with larger objects.
 
  
 
==See Also==
 
==See Also==

Revision as of 15:25, 9 April 2007

Multimedia Fusion (MMF) is an application by Clickteam designed for the creation of computer applications in various media, hence the name. It is regarded as The Games Factory's successor due to its many advanced and otherwise improved features. Like TGF, it comes in multiple versions: MMF 1.0 and 1.2 for 16-bit applications and MMF 1.5 for 32-bit applications. MMF 1.5 is the preferred version, as it is both vastly improved over the earlier versions and allows an unlimited amount of extensions to be installed, expanding its functionality considerably; earlier, it was only possible to add 50.

MMF also comes in a more simplistic form known as Multimedia Fusion Express. Express is not as powerful and is more similar to TGF, but is more stable.

In July 2006, Multimedia Fusion 1.5 was succeeded by Multimedia Fusion 2 and The Games Factory 2.

Registration

Registration is mostly as done with TGF, but the standard version costs $99.00 while the pro version costs $299.00. The professional version gives a license to sell created games, and allows the use of exclusive extensions. Non-registered versions remain active for 30 days. Regardless of which version is used, no splash screens are displayed when a program exits.

Like TGF, MMF cannot build executables if it is not registered, though it can still save to .cca. The project can therefore be completed when the program is purchased.

Interface Adjustment

A common complaint of those who migrate from TGF to MMF is the drastic change in user interface. MMF has a more "professional" look to it, with more of its features available as buttons, and may seem intimidating with all of the features contained in a single given screen. MMF does allow its user to customise the toolbars. Its Animation and Picture / Frame Editor are generally not appreciated either.

Known Issues

While much more stable than TGF, MMF is not by any means flawless. Its animation editor tends to be quite unstable with large images, and many people abhor its interface. On occasion, MMF fails to create a TEMP folder for an application's files, preventing an application from being saved or run. Fortunately, this problem can be solved by creating the required folder -- shown in the error box, no less -- and placing it in the appropriate directory. It may occasionally corrupt a file, but not as often as TGF.

MMF inherits the buggy platform engine from TGF, and the requirement for some solution to this is persistant.

While MMF can support up to 10,000 objects at runtime (compared to around 260 for TGF), only a few hundred or so can be displayed at once because it will lag. This is of course more obvious with larger objects.

See Also