The Flooded Tower

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The Flooded Tower
Developer(s) Q-Nova
Announce Date Unknown
Release Date September 17, 2015
Genre Platformer
Players 1
Input Standard keyboard
Medium GameMaker: Studio
Platform Windows
Status Completed

The Flooded Tower is a fangame made by Q-Nova, and is his fourth one to be submitted to MFGG. It is also his entry for the Minigame Competition #2 - 2015. As with all of Q-Nova's other fangames, almost all of the graphics are made by said person. There are three difficulties in the game, and they each have their own high scores.


A Goomba was exploring across a cave, and found a treasure that looked like a Koopa's shell. The Goomba picked up this gold Koopa shell, and took it to his home. The Goomba went back to the cave to look for more treasure, but suddenly, a flash of light appeared. After the flash, the Goomba saw a clock tower, which wasn't there last time the Goomba went to the cave.

Hearing some lava sounds, the Goomba looked back, and saw a river of lava flowing right into the Goomba! The Goomba ran to the inside of the clock tower, and closed the door. Though, the Goomba had noticed lava from below, which is rising, and toasting up the tower.

"Hm, there's gotta be a way to escape this tower!" the Goomba thought, as he climbed away from the lava.

When the Goomba had reached a certain spot in the tower, a Time Switch was found. When the Goomba had stomped on the Time Switch, the clock tower flashed a bright light. After the light, the Goomba was confused by what happened. Though, a few seconds later, something had hit the clock tower, creating a hole in the wall. A small amount of time later, a Koopa Troopa showed up. Soon after the Koopa Troopa showed, the game ended with a cliffhanger.


The player is in control with a Goomba, who is trying to climb up the tower, attempting to escape from the flooding lava. The Goomba has to reach the Time Switch, which takes the tower (and the Goomba) to the future, in order to escape the lava cave. Along with escaping from the lava, the Goomba will have to avoid the hazards inside the tower. Colliding with a hazard will take out a health point from the Goomba, and if the Goomba has taken enough hit points (how many will depend on the selected difficultly), the game will end. Touching the lava will instantly kill the Goomba. The Goomba can collect coins, which add up to the final score.

When the Goomba has stomped on the Time Switch, the final score will be shown, which is based on the selected difficultly, the amount of coins the player has collected, how long it takes for the player to reach the Time Switch, and how many health points the Goomba has.


  • Lava - It's the lava that is flooding the tower, how fast it will flood, will depend on the difficultly.
  • Spike - It may be a regular spike, but these can pack quite a poke at the Goomba!
  • Spiny - Creatures that can't be jumped on, as they are protected by a spike-covered shell. They'll walk in one direction, and then go in the other direction once they have approached a cliff.
  • Thwomp - These spiked blocks rest in the ceiling, well, until the Goomba has gotten close to them. When the Goomba has gotten close to them, the Thwomp will slam down into the ground. After slamming the ground, the Thwomp will go back up to the ceiling.