Difference between revisions of "Super Mario Generations"
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{{Game | {{Game | ||
| title = Super Mario Generations | | title = Super Mario Generations | ||
− | | image = [[File: | + | | image = [[File:Previewvertical.png]] |
− | | creators = [ | + | | creators = [[Ostrich101]], [[Victorino]], [[GamerinGeorgia]], and [[LangtonLion64]]. |
− | | | + | | announced = April, 26th [[2016]] |
− | | genre = | + | | released = July, 2nd [[2020]] |
+ | | genre = [[Platformer]] | ||
| players = 1 | | players = 1 | ||
− | | input = Standard keyboard | + | | input = Standard keyboard, gamepad |
− | | medium = Construct 2 | + | | medium = [[Construct 2]], [[Construct 3]] |
− | | platform = Windows | + | | platform = Windows, Mac OS |
− | | status = | + | | status = Cancelled}} |
+ | '''''Super Mario Generations''''' (not to be confused with the mod of Sonic Generations with the same name) is a fangame being made by [[Ostrich101]]. | ||
+ | |||
+ | ==Development== | ||
+ | Originally, the fangame wasn't even supposed to be Super Mario Generations, but rather a game which had a new partner for Mario, new levels, and a lot of references to Mario's past, both well known and obscure. | ||
+ | However at some point the game became too ambitious for Ostrich to work on, and he lost some motivation to make it. Then a [[Sprite Competition]] [https://forums.mfgg.net/showthread.php?tid=727 about making different styled Marios] was being held, to which Ostrich joined and made a Classic Mario based off some artwork from Super Mario All-Stars. Then Ostrich got a new direction for the fangame. | ||
+ | |||
+ | After that he made a recruitment thread on the forums asking for some co-programmer(s), musician(s), and level designer(s). | ||
+ | Later tons of progress was made, and a demo released. Later on the game got an overhaul, and another demo released, both on the MFGG main site and at SAGE 2020. | ||
+ | ===Cancellation=== | ||
+ | The game was confirmed to be cancelled with the creation of the cancelled fangames thread on the forums, with the reasons being creative burnout, coding issues, and bloated unnecessary stuff. | ||
+ | |||
+ | An attempt was made to revive the project as a 2.5D and 3D fangame but ended up getting scrapped before anything came out of it. | ||
+ | |||
+ | ==Levels (in the demos)== | ||
+ | |||
+ | The Hub World connects to all the levels and bosses in the game. It's based on Peach's Castle from Super Mario 64 and the fangame Super Mario 63. | ||
+ | ===World 1=== | ||
+ | *Super Mario Bros's 1-1 | ||
+ | *A underground level from Super Mario World | ||
+ | *Super Mario Land's 1-2 | ||
+ | *25m from Donkey Kong (Boss Level, was never accessible in either demo) | ||
+ | |||
+ | ==External Links== | ||
+ | *[https://forums.mfgg.net/showthread.php?tid=792 The game's thread] | ||
+ | *[https://mfgg.net/index.php?act=resdb¶m=02&c=2&id=37236 The game's main site page] | ||
+ | *[https://sonicfangameshq.com/forums/showcase/super-mario-generations.687/ The game's SAGE 2020 page] | ||
+ | |||
+ | ==Download the game's demos== | ||
+ | Initial Demo | ||
+ | {{download|35306|81.57 MB}} | ||
+ | Feedback Demo 2.5 | ||
+ | {{download|37236|115.63 MB}} | ||
+ | |||
+ | {{OssieTheOstrich}} |
Latest revision as of 14:55, 3 July 2023
Super Mario Generations | |
---|---|
Developer(s) | Ostrich101, Victorino, GamerinGeorgia, and LangtonLion64. |
Announce Date | April, 26th 2016 |
Release Date | July, 2nd 2020 |
Genre | Platformer |
Players | 1 |
Input | Standard keyboard, gamepad |
Medium | Construct 2, Construct 3 |
Platform | Windows, Mac OS |
Status | Cancelled |
Super Mario Generations (not to be confused with the mod of Sonic Generations with the same name) is a fangame being made by Ostrich101.
Contents
Development
Originally, the fangame wasn't even supposed to be Super Mario Generations, but rather a game which had a new partner for Mario, new levels, and a lot of references to Mario's past, both well known and obscure. However at some point the game became too ambitious for Ostrich to work on, and he lost some motivation to make it. Then a Sprite Competition about making different styled Marios was being held, to which Ostrich joined and made a Classic Mario based off some artwork from Super Mario All-Stars. Then Ostrich got a new direction for the fangame.
After that he made a recruitment thread on the forums asking for some co-programmer(s), musician(s), and level designer(s). Later tons of progress was made, and a demo released. Later on the game got an overhaul, and another demo released, both on the MFGG main site and at SAGE 2020.
Cancellation
The game was confirmed to be cancelled with the creation of the cancelled fangames thread on the forums, with the reasons being creative burnout, coding issues, and bloated unnecessary stuff.
An attempt was made to revive the project as a 2.5D and 3D fangame but ended up getting scrapped before anything came out of it.
Levels (in the demos)
The Hub World connects to all the levels and bosses in the game. It's based on Peach's Castle from Super Mario 64 and the fangame Super Mario 63.
World 1
- Super Mario Bros's 1-1
- A underground level from Super Mario World
- Super Mario Land's 1-2
- 25m from Donkey Kong (Boss Level, was never accessible in either demo)
External Links
Download the game's demos
Initial Demo
Download Super Mario Generations from MFGG's main site File Size: 81.57 MB
|
Feedback Demo 2.5
Download Super Mario Generations from MFGG's main site File Size: 115.63 MB
|
Finished Games | Donkey Kong '94 Remix · Mario's slightly Unusual Boss Rush (v2.0 Released, v2.1 Patch Upcoming) |
---|---|
Games In Development | Mario vs. Some Unusual Foes · Mario's VERY Unusual Final Frontier · Super Mario Flashback: Really Good Edition · Angry Birds Slingshot Frenzy · Sonic's Foray Into Random/Unusual Zones |
Scrapped Games | Super Mario Bros. Deluxe Redux · Super Mario Generations |