Difference between revisions of "Mario SH"

From Mario Fan Games Galaxy Wiki
 
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== MFGG links ==
 
== MFGG links ==
[htthttp://mfgg.net/index.php?act=resdb&param=02&c=2&id=630 Mario SH on MFGG]
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[http://mfgg.net/index.php?act=resdb&param=02&c=2&id=630 Mario SH on MFGG]
 
[http://mfgg.net/index.php?act=resdb&param=03&c=2&id=630 Download Mario SH]
 
[http://mfgg.net/index.php?act=resdb&param=03&c=2&id=630 Download Mario SH]
 
[http://mfgg.net/index.php?act=resdb&param=02&c=3&id=3702&gid=630 Mario SH Review]
 
[http://mfgg.net/index.php?act=resdb&param=02&c=3&id=3702&gid=630 Mario SH Review]

Revision as of 23:58, 31 July 2006

Mario SH is a Mario fangame created by the MFGGer "Anther". It was submitted to MFGG on May 14, 2004 as a demo, but was never completed due to a major glitch. It currently has one review, giving it a score of 9 out of 10.

The technical flaw

The main reason that Mario SH was scrapped was its level loading system. This system had every single level in the game stored externally as a .MAP file in the download folder. This complicated system, though it allowed some computers to play the game, did not work well with a large percentage of computers and made the game generally unplayable to the computers' owners. Ergo, Anther scrapped the project entirely and began work on Mario Pipe Network, which is now a very high-ranking game on the MFGG website.


Spoiler Warning: Plot and/or ending details follow.


Story

The plot of this game remains moderately unclear due to the beginning cutscene being its only hint. An odd "dark Luigi" is seen at the opposite side of a level from Mario, walking into a flashing pipe. Strangely, Dark Luigi's vicinity has an oddly evil aura about it. Mario begins to follow the dark Luigi, but he catches on and shoots a rapid stream of black Fireballs at Mario. Mario then recovers, and sets out after the dark Luigi.

Gameplay

The gameplay is reminiscent of all Mario games and fangames (run, jump, get powerups, dive into pipes, etc.), but with several slight twists. The most noticable of these twists is the health system. This system contains three spaces for Blue Mushrooms, two of which you begin the game with. Collecting a Super Mushroom will add a Blue Mushroom to your health, provided it isn't already full. Head-on collision with an enemy will take a Blue Mushroom away, and Mario will lose a life and restart the level if the health bar runs out. The game contains four levels (if it actually operates correctly) and has special fangame touches to it, such as trick blocks and pipe riddles.

Spoilers end here.


MFGG links

Mario SH on MFGG Download Mario SH Mario SH Review