Difference between revisions of "Mario Land: Minigame Mayhem"

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| genre = Minigame Compilation / RPG
 
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| status = 64 completed minigames | 45 achievements}}
  
 
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Revision as of 01:17, 25 February 2012

Mario Land: Minigame Mayhem
File:Mmpic1.jpg
Developer(s) Kritter
Announce Date Mid 2003
Release Date To be decided
Genre Minigame Compilation / RPG
Players 1
Input Standard keyboard
Medium Multimedia Fusion
Platform Windows
Status 64 completed minigames


 Blue!box.gif This article is about a game still in production.

Information shown is therefore liable to frequent change.

Mario Land: Minigame Mayhem is a fangame created by Kritter, which started in Mid 2003 as an MFGG fangame. The original game starred Mario in a theme park called MFGG Land, in which all the MFGGers had stalls with minigames that Mario could play for coins.

It originally featured hand-made sprites and graphics, but was later changed to M&L style sprites and backgrounds, which caused Kritter to remove all the MFGG members, and replace them with characters and sprites from the game. Originally, a lot of the minigames were created by the MFGG members as well, but now Kritter makes all the minigames on his own.

Though Kritter may one day include the MFGGers in the game as trophy prizes, due to a large number of MFGG members being sprited in M&L style by Starpower.

Gameplay Mechanics

The Park itself is essentially a hub for minigames

The Overworld
The overworld is a free-roaming world full of NPC characters and Minigame stalls. Each minigame stall is hosted by a character that Mario can talk to. Talking to these characters will bring up a dialogue sequence that explains the game, tells you how many coins the game will cost, and any other necessary rules for the game.

You are given the choice to accept to play the game, thus paying the set coin amount and being taken to the appropriate minigame.

Toadsworth waits by the gate to offer Mario his first 10 coins in order to get his Minigame Career started. He will also top up Mario’s coin amount should he run out of coins entirely, although there are a number of free minigames that will also reward Mario with coins.

In addition to the overworld, there are also three smaller Minigame hubs to visit. These are The Arcade, The Ghost House and the Card Pavilion. Each of these minigames has appropriately themed minigames.

Pressing M brings up the map screen which shows your position on the overworld and various places of importance.


The Minigames
The heart and soul of Minigame Mayhem are the minigames themselves. Almost all minigames require coins to play. There are over 65 minigames throughout the theme park, each with its own cost, theme and coin rewards.

Winning minigames usually rewards you with more coins than you paid in order to play it. This is how money is earned in the game. There is always a risk that you will lose coins when playing some minigames, usually the greater the risk, the greater the rewards.

Minigame controls usually involve the arrow keys, the mouse or ctrl and shift buttons on the keyboard. An extensive list of the minigames included in Minigame Mayhem can be found below.

Some games are fan-favourites like Whack-A-Mole, however other games are much more obscure


Achievements
Almost all minigames offer an achievement. These are small alerts that appear when you have overcome a difficult feat in a minigame. These can range from merely beating a tough minigame, to achieving a certain goal within a minigame such as bouncing on 10 consecutive Bullet Bills.

The game will keep track of your earned achievements and they can be viewed within the game or from the main menu.


Online High Scores
Some of the minigames within the park offer Online High Scores. These allow players to post their scores online, with their name and score reached.

The game keeps track of the top 10 scores for the selected minigames, and can be checked from within the game or the main menu.


Unlockables
These come in the form of purchasable outfits. As of this moment there are currently 11 outfits in progress or completed. These outfits will change Mario’s appearance in both the overworld and in minigames. Some outfits include Palette Swap Mario, Fire Mario, Wario Mask or Racoon Mario.

Outfits are changed in the Dressing Room either from the main menu or from within the game. These can then be used in both the overworld and most minigames.

In addition to these outfits, there will also be a special minigame unlocked when all other minigames have been played.

Minigames

The core of Minigame Mayhem is, of course, the minigames, which are all themed as sideshow type games generally, each one having a host who will explain the basic rules and ask you if you want to play.

The current minigame listing is as follows:

Park Games:

  • Fireball Frenzy
  • Bullet Bill Barrage
  • Strength Test
  • Perplexing pipes
  • Whack a Monty mole
  • Conveyer Belt Carnage
  • Hedge Maze
  • Memory Match
  • Lucky Pipe
  • Platform Panic
  • Tug of War
  • Mushroom Chance
  • Mushroom Roulette
  • Duel
  • Rotating Rope Jump
  • Coin catch
  • Treetop Turmoil
  • Music Match
  • Panel Flip
  • Mathemaddicts
  • Moneybag Shuffle
  • Boom Skip Splash
  • Addiction Addition
  • Electrifried
  • Bullet Bill Bounce
  • Cheep Cheep Chaos
  • Block Attack
  • Thwomp's Platform Challenge 1
  • Block Stacker
  • Pokey Pokin'
  • Rocket Bill
  • Shooting Gallery
  • Crane Game
  • Halls of Bowletta
  • Wiggler Battle
  • Bowser Battleship Bedlam
  • Matchmaker
  • Present Popping
  • Thunderstruck
  • Shell Shoot
  • Minion Marathon
  • Trivia Time
  • Thwomp Stomp
  • Fireball Fury
  • Donut Dash
  • Memory Spin
  • Bust a Pose
  • Descent Decision

Arcade Games:

  • Capsule Machine
  • Slot Machine: Numbers
  • Slot Machine: Pictures
  • E.Gadds Coffee
  • Goomba Arcade Game
  • Stackup
  • Virus Invaders Arcade Game
  • Toad's Food Time

Card Pavilion Games:

  • Card Game
  • Card Duel (Bowser)
  • Card Duel (Luigi)
  • Rock, Paper, Scissors
  • Panel Flip Risk

Ghost House Games:

  • Boo Blasting
  • Boo's Attic
  • Laser Malarkey
  • Walk of Faith
  • Tricky Timer
  • Glurp Grab

Endgame:

  •  ???
  •  ??? ??? ??? ??? ???
  •  ???

These minigames are currently close to finised and just need park integration or some further changes.

  • Target Test
  • Shell Stacker
  • Spring Tower
  • Minecart Madness

These minigames are planned and started or have a basic engine but are not yet finished

  • Treasure Hunt
  • Picture Perfect

Due to a Hard Drive crash, Kritter lost literally year of progress on this game, as well as MMF itself but recently reaquired a copy of MMF and began diligently working on this game. Most minigames have already been remade along with a whole bunch of new ones. Current listing of minigames and their completion can be seen above. Hopefully this game will be due out in mid to late 2011.

Screenshots

Here are a few extra screenshots, for more, please check the topic at MFGG.

External links