Difference between revisions of "COSINE"

From Mario Fan Games Galaxy Wiki
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{{Production}}
'''COSINE''' (previously '''XMODEL''') is a planned engine for MMF2, using [[Lua]] for game logic. It will be designed for quick development; as a result, it will be dependent on MMF to handle most things such as level design and object animation (to avoid the need for specialized editors).  
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'''COSINE''' (previously '''XMODEL''') is a planned open-source engine for MMF2, using [[Lua]] for game logic. It will be designed for quick development and modularity for easy expansion.  
  
Unlike most engines, it will be heavily commented.
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Unlike most engines, it will be heavily commented. Also unlike most engines, it will include very few premade objects, instead requiring users to actually implement things themselves as appropriate to the game they are working on. Strictly, it is not a "Mario" engine, but it will be presented similarly to one.
  
 
[[Category:Engine]]
 
[[Category:Engine]]

Revision as of 05:13, 5 October 2009

COSINE
No image
Developer(s) Xgoff
Announce Date ?
Release Date ?
Genre Platform
Players 1
Input Standard keyboard
Medium Multimedia Fusion 2 / Lua
Platform Windows
Status Pre-planning
 Blue!box.gif This article is about a game still in production.

Information shown is therefore liable to frequent change.

COSINE (previously XMODEL) is a planned open-source engine for MMF2, using Lua for game logic. It will be designed for quick development and modularity for easy expansion.

Unlike most engines, it will be heavily commented. Also unlike most engines, it will include very few premade objects, instead requiring users to actually implement things themselves as appropriate to the game they are working on. Strictly, it is not a "Mario" engine, but it will be presented similarly to one.