Difference between revisions of "Animal Antics"
From Mario Fan Games Galaxy Wiki
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− | {{Game}} | + | {{Game|creators = Excalibur2, [[gamester]] |
+ | |genre = [[Engine]]}} | ||
+ | {{stub}} | ||
+ | {{Unknown}} | ||
+ | '''Animal Antics''' was a collaborative effort with Excalibur2 of GMC and [[gamester]] of [[MFGG]] to create a perfect ''Donkey Kong Country'' [[engine]]. The engine ended up being scrapped, but gamester used the engine to create a couple [[minigame]]s ([[Parrot Panic]] being one of them). The engine was also used in a bonus level in [[Normal Super Mario Bros. 2]]. | ||
− | + | The engine had programmable barrels, animal buddies, enemies, and HUD system. | |
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− | The engine | + | As of late [[2009]], gamester has resurrected the project under the title "'''Donkey Kong Country Engine'''". The current status of the engine hasn't been announced for a long time. It may have been scrapped, put on hiatus, or completed (but not submitted to MFGG). |
− | + | [[Category:Engine]] |
Revision as of 16:15, 12 December 2016
Animal Antics | |
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No image | |
Developer(s) | Excalibur2, gamester |
Announce Date | Unknown |
Release Date | TBA |
Genre | Engine |
Players | 1 |
Input | Standard keyboard |
Medium | Unknown |
Platform | Windows |
Status | Unknown |
Animal Antics was a collaborative effort with Excalibur2 of GMC and gamester of MFGG to create a perfect Donkey Kong Country engine. The engine ended up being scrapped, but gamester used the engine to create a couple minigames (Parrot Panic being one of them). The engine was also used in a bonus level in Normal Super Mario Bros. 2.
The engine had programmable barrels, animal buddies, enemies, and HUD system.
As of late 2009, gamester has resurrected the project under the title "Donkey Kong Country Engine". The current status of the engine hasn't been announced for a long time. It may have been scrapped, put on hiatus, or completed (but not submitted to MFGG).