Difference between revisions of "Animal Antics"

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{{Game|creators = Excalibur2, [[gamester]]
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|genre = [[Engine]]}}
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{{Unknown}}
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'''Animal Antics''' was a collaborative effort with Excalibur2 of GMC and [[gamester]] of [[MFGG]] to create a perfect ''Donkey Kong Country'' [[engine]]. The engine ended up being scrapped, but gamester used the engine to create a couple [[minigame]]s ([[Parrot Panic]] being one of them). The engine was also used in a bonus level in [[Normal Super Mario Bros. 2]].
  
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The engine had programmable barrels, animal buddies, enemies, and HUD system.
Animal Antics was a collaborative effort with Excalibur2 of GMC and [[gamester]] of MFGG to create a perfect ''Donkey Kong Country'' engine.  The engine ended up being scrapped, but gamester plans on creating a couple more minigames using the engine (Parrot Panic being one of them)  The engine was also used in a bonus level in [[Normal Super Mario Bros. 2]].
 
  
The engine had programmable barrels, animal buddies, enemies, and the HUD system.
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As of late [[2009]], gamester has resurrected the project under the title "'''Donkey Kong Country Engine'''". The current status of the engine hasn't been announced for a long time. It may have been scrapped, put on hiatus, or completed (but not submitted to MFGG).
  
As of late 2009, gamester has resurrected the project under the title "Donkey Kong Country Engine"
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[[Category:Engine]]

Revision as of 16:15, 12 December 2016

Animal Antics
No image
Developer(s) Excalibur2, gamester
Announce Date Unknown
Release Date TBA
Genre Engine
Players 1
Input Standard keyboard
Medium Unknown
Platform Windows
Status Unknown
 Stub.png This article or section is in need of expansion.

Please add further information.


 Unknownstatus.png This fangame has no official statement of progress.

It may still be in production, but it may also be scrapped. If you are the author of this game, please specify the game's production status.

Animal Antics was a collaborative effort with Excalibur2 of GMC and gamester of MFGG to create a perfect Donkey Kong Country engine. The engine ended up being scrapped, but gamester used the engine to create a couple minigames (Parrot Panic being one of them). The engine was also used in a bonus level in Normal Super Mario Bros. 2.

The engine had programmable barrels, animal buddies, enemies, and HUD system.

As of late 2009, gamester has resurrected the project under the title "Donkey Kong Country Engine". The current status of the engine hasn't been announced for a long time. It may have been scrapped, put on hiatus, or completed (but not submitted to MFGG).