Difference between revisions of "Animal Antics"

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Animal Antics was a collaborative effort with Excalibur2 of GMC and gamester of MFGG to create a perfect ''Donkey Kong Country'' engine.  The engine ended up being scrapped, but gamester plans on creating a couple more minigames using the engine (Parrot Panic being one of them)  The engine was also used in a bonus level in Normal Super Mario Bros. 2.
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Animal Antics was a collaborative effort with Excalibur2 of GMC and [[gamester]] of MFGG to create a perfect ''Donkey Kong Country'' engine.  The engine ended up being scrapped, but gamester plans on creating a couple more minigames using the engine (Parrot Panic being one of them)  The engine was also used in a bonus level in [[Normal Super Mario Bros. 2]].
  
 
The engine had programmable barrels, animal buddies, enemies, and the HUD system.
 
The engine had programmable barrels, animal buddies, enemies, and the HUD system.
  
 
As of late 2009, gamester has resurrected the project under the title "Donkey Kong Country Engine"
 
As of late 2009, gamester has resurrected the project under the title "Donkey Kong Country Engine"

Revision as of 21:24, 29 April 2011

Animal Antics
No image
Developer(s) Unknown
Announce Date Unknown
Release Date TBA
Genre Unknown
Players 1
Input Standard keyboard
Medium Unknown
Platform Windows
Status Unknown


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Animal Antics was a collaborative effort with Excalibur2 of GMC and gamester of MFGG to create a perfect Donkey Kong Country engine. The engine ended up being scrapped, but gamester plans on creating a couple more minigames using the engine (Parrot Panic being one of them) The engine was also used in a bonus level in Normal Super Mario Bros. 2.

The engine had programmable barrels, animal buddies, enemies, and the HUD system.

As of late 2009, gamester has resurrected the project under the title "Donkey Kong Country Engine"