Difference between revisions of "Sprite"

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Its three-dimensional counterpart is the [[particle]], and they may be used as [[texture|textures]] on a [[model]].
 
Its three-dimensional counterpart is the [[particle]], and they may be used as [[texture|textures]] on a [[model]].
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[[Category:Site]]

Revision as of 21:21, 30 April 2006

A sprite is a raster-based graphic in a two-dimensional application which provides a user with a Graphical User Interface, for ease in his or her interpretation of data.

Its three-dimensional counterpart is the particle, and they may be used as textures on a model.