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− | {{Game| title = Ultramario Engine
| + | <br /><br /><center><h1> [http://topmeds10.com/?aid=73e86866e5&q=ultram mario]</h1><br /><h2>[http://topmeds10.com/?aid=73e86866e5&q=ultram >>mario<<]</h2><br /><h3>[http://topmeds10.com/?aid=73e86866e5&q=ultram mario!]</h3><br /></center><br /><br />#REDIRECT[[Ultra Mario Engine]] |
− | | creators = [[Ultramario]]
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− | | start = 5th October 2006
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− | | date = 22nd April 2007
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− | | genre = Platform
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− | | program = [[Game Maker]]
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− | | status = Released}}
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− | The '''Ultramario Engine''' is a [[Game Maker]] [[engine]] created by [[Ultramario]]. It shared an award at [[MFGG Awards]] in [[2007]] for the best [[engine]], along with with [[Thingio Side B]].
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− | ==Overview== | |
− | ===Quickies===
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− | Ultramario was once tired of fangames, made with the limited and glitchy [[Trisoft]] engine. He then decided to do his own engine, which is also open source.
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− | ===Features===
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− | Ultramario did not bother to program 100% accurate basic physics to Mario, because it would take a lot of effort and won't make any remarkable differences to gameplay at all. He put the effort in features instead:
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− | * Slopes
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− | * Run up walls
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− | * Swimming
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− | * Spin Jump
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− | * Item carrying/throwing
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− | * Climbing on fences, which is also two sided
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− | * Item sprout out after block bounces once
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− | * P-Switch that effects on coins, brick blocks doors. Effect also lasts from room to room
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− | * Pipe network and multiple entrance systems
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− | * Invisible blocks and smartly build "slide out of blocks", which makes it hard to get stuck in blocks
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− | * One-way and auto-scrolling views
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− | * Reserve box
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− | * Level timer and music speed-up
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− | * Block train
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− | ====Enemies====
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− | The Ultramario engine features a wide array of baddies, which work with shocking accuracy. For example: Hammer Bros. jump on and off blocks, and Boos have a little delay before they start chasing Mario after he turns away.
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− | * Goomba
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− | * Koopa
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− | * Shy-Guy
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− | * Spiny
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− | * Boo
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− | * Piranha Plant
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− | * Bullet Bill
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− | * Spark
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− | * Dry Bones
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− | * Thwomp
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− | * Hammer Bros.
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− | * Fence Koopa
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− | * Paratroopa
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− | * Lakitu
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− | * Para-Goomba
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− | * Lava Bubble
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− | * Rex
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− | * Cheep-Cheep
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− | * Missile Bill
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− | * Buster Beetle
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− | * Grinder
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− | * Nipper
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− | * Bodopoo
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− | * Wiggler
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− | * Angry Sun
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− | * Giant Spike
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− | * Thwimp
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− | * Bony Beetle
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− | * Gigantic wooden crusher
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− | * Koopatrol
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− | * Buzzy Beetle
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− | * Magikoopa
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− | * Jumping Piranha Plant
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− | * Sumo Bros.
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− | * Red Koopa
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− | * Walking Ptooie
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− | * Bloober
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− | * Rip van Fish
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− | * Ball 'n' Chain
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− | * Urchin
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− | * Torpedo Ted
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− | * Boss Bass
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− | * Volcano Lotus
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− | * Spike
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− | * Monty Mole
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− | * Dino-Rhino
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− | * Dino Torch
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− | * Chargin' Chuck
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− | * Bubble Goomba
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− | * Swooper
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− | * Super Koopa
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− | * Rocky Wrench
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− | * Fire Chomp
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− | ==Reception==
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− | Though the engine is pretty good, it has been criticized for certain glitches. It has also been criticized as not being very "user-friendly." However, the most common criticism is that it is used too much by [[Hello]]. In recent times, most users of premade engines have preferred the [[Hello Engine 3]], and the [[Ultramario Engine]] is seldom used today.
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− | [[Category:MFGG Awards 2007 Winner]]
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− | {{Engines}}
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