Difference between revisions of "OpenGL"

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OpenGL is an open, cross-platform graphics specification which competes with Microsoft's [[Direct3D]], which is only natively available on Windows. Various implementations exist, open-source and not, and it is available for many languages other than [[C]] and [[C_Plus_Plus|C++]] as libraries.
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OpenGL is an open, cross-platform graphics specification which competes with Microsoft's [[Direct3D]], which is only natively available on Windows. Various implementations exist, open-source and not, and it is available for many languages other than C and [[C_Plus_Plus|C++]] as libraries.
  
 
It is also the standard graphics toolkit for [[GNU/Linux|Linux-based]] operating systems.
 
It is also the standard graphics toolkit for [[GNU/Linux|Linux-based]] operating systems.

Revision as of 20:27, 27 August 2013

OpenGL is an open, cross-platform graphics specification which competes with Microsoft's Direct3D, which is only natively available on Windows. Various implementations exist, open-source and not, and it is available for many languages other than C and C++ as libraries.

It is also the standard graphics toolkit for Linux-based operating systems.


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