Difference between revisions of "Model"

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A <b>model</b> is an graphical element applicated in three-dimensional games, and is constructed of one or several meshes to which [[texture|textures]] are generally applied. Contrary to popular belief, models are not the equivalent of a [[sprite]] as that title is held by the [[particle]].
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A <b>model</b> is an graphical element applicated in three-dimensional games, and is constructed of one or several [[mesh|meshes]] to which [[texture|textures]] are generally applied. Contrary to popular belief, models are not the equivalent of a [[sprite]] as that title is held by the [[particle]].
  
 
= See also =
 
= See also =

Revision as of 11:49, 16 July 2006

A model is an graphical element applicated in three-dimensional games, and is constructed of one or several meshes to which textures are generally applied. Contrary to popular belief, models are not the equivalent of a sprite as that title is held by the particle.

See also