Difference between revisions of "Infinite Run One"
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| players = 1 | | players = 1 | ||
| input = Touchscreen | | input = Touchscreen | ||
− | | platform = Android/ | + | | platform = iOS, Android, Windows Phone 8/8.1 |
| status = Complete}} | | status = Complete}} | ||
− | '''Infinite Run One''' is [[supernova]]'s (under the name of '''Guova''') first indie game. | + | '''Infinite Run One''' is [[supernova]]'s (under the name of '''Guova''') first indie game. Inspired by Flappy Bird and Super Mario (of course), Infinite Run One is a non-ending jump-n-run survival game where you simply tap on the screen to control the character. Infinite Run One is available for iOS, Android and Windows Phone 8/8.1. |
+ | == Features == | ||
+ | [*]Extremely simple controls (tap on the screen to control player, tap on the lower portions of the screen (powerup box) to activate powerup if there's any in the inventory) | ||
+ | [*]2 bosses | ||
+ | [*]Game gets harder over time | ||
+ | [*]Online leaderboard support (Google Play, iOS Game Center, third-party for WP8/8.1) | ||
+ | |||
+ | == Trivia == | ||
+ | [*]This is [[supernova]]'s warm-up attempt for indie game developing | ||
+ | [*]So far it's the only few games made by an MFGGer where it runs on most of the mobile devices | ||
+ | [*]The watermelon sprite that used in this game was also part of a sprite sheet submitted by Supernova himself at the main site. | ||
[[Category: Indie Games]] | [[Category: Indie Games]] |
Revision as of 23:36, 11 December 2014
Infinite Run One | |
---|---|
Developer(s) | Supernova |
Announce Date | Feb 12, 2014 |
Release Date | Apr 10, 2014 |
Genre | Minigame |
Players | 1 |
Input | Touchscreen |
Medium | Game Maker |
Platform | iOS, Android, Windows Phone 8/8.1 |
Status | Complete |
Infinite Run One is supernova's (under the name of Guova) first indie game. Inspired by Flappy Bird and Super Mario (of course), Infinite Run One is a non-ending jump-n-run survival game where you simply tap on the screen to control the character. Infinite Run One is available for iOS, Android and Windows Phone 8/8.1.
Features
[*]Extremely simple controls (tap on the screen to control player, tap on the lower portions of the screen (powerup box) to activate powerup if there's any in the inventory) [*]2 bosses [*]Game gets harder over time [*]Online leaderboard support (Google Play, iOS Game Center, third-party for WP8/8.1)
Trivia
[*]This is supernova's warm-up attempt for indie game developing [*]So far it's the only few games made by an MFGGer where it runs on most of the mobile devices [*]The watermelon sprite that used in this game was also part of a sprite sheet submitted by Supernova himself at the main site.