Difference between revisions of "Game Maker Language"

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'''Game Maker Language''' ('''GML''') is a scripting language used in the [[Game Maker|Game Maker game creation program]]. It is a more advanced method than the [[DnD|Drag-and-Drop]] method of coding in [[Game Maker|Game Maker]] and considered far better and more extensible than it. However, many advanced programmers criticized that GML lacks of proper syntax such as semicolons.
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'''Game Maker Language''' ('''GML''') is a scripting language used in the [[Game Maker|Game Maker game creation program]]. It is a more advanced method than the [[DnD|Drag-and-Drop]] method of coding in [[Game Maker|Game Maker]] and considered far better and more extensible than it.
  
GML also supports expansions such as [[DLLs]] and expansion packages made by various of people.
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GML also supports expansions such as [[DLLs]] and expansion packages made by various people.
  
 
==See also==
 
==See also==
 
*[[DnD|Drag-and-Drop]]
 
*[[DnD|Drag-and-Drop]]
 
*[[Game Maker|Game Maker]]
 
*[[Game Maker|Game Maker]]
*[[Making Games in Game Maker: Some General Guidelines|Game Maker Guidlines]]
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*[[Making Games in Game Maker: Some General Guidelines|Game Maker Guidelines]]
  
 
[[Category:Game development terminology]]
 
[[Category:Game development terminology]]
 
[[Category:Game Maker]]
 
[[Category:Game Maker]]
 
[[Category:Languages]]
 
[[Category:Languages]]

Revision as of 14:49, 2 March 2015

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Game Maker Language (GML) is a scripting language used in the Game Maker game creation program. It is a more advanced method than the Drag-and-Drop method of coding in Game Maker and considered far better and more extensible than it.

GML also supports expansions such as DLLs and expansion packages made by various people.

See also