Difference between revisions of "Fangamer DeeY Engine Exi"
From Mario Fan Games Galaxy Wiki
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*Cheep-Cheep Generator | *Cheep-Cheep Generator | ||
− | == | + | ==Blocks== |
+ | *Powerup Blocks (Mushroom, Fireflower, Iceflower, Carrot and Hammersuit) | ||
+ | *Coin blocks | ||
+ | *Multi-coin blocks | ||
+ | *Bricks | ||
+ | *Hidden blocks (Coin, Multicoin, 1up, Star, Vine, Noteblock and Yellow Note Block) | ||
+ | *Flip blocks | ||
+ | *Message blocks | ||
+ | *Donut blocks | ||
+ | *Vine blocks | ||
+ | *Spring blocks | ||
+ | *Superspring blocks | ||
+ | *Key blocks | ||
+ | *View blocks | ||
+ | *Blocks hidden in bricks | ||
+ | *Note blocks | ||
+ | *Yellow note blocks | ||
+ | |||
+ | ==Items== | ||
+ | ===Normal Items=== | ||
+ | *Coins | ||
+ | *P-Switch Coins | ||
+ | *Red coins | ||
+ | *Bubble Coins | ||
+ | *Bubble Springs | ||
+ | *Bubble Super Springs | ||
+ | *Moving Platforms(Horizontal, Vertical, Diagonal, and Circular) | ||
+ | *Falling Platforms | ||
+ | *Touch Platforms | ||
+ | *Timed Platforms | ||
+ | *Midway Point | ||
+ | *Big Coins | ||
+ | *Ice Coin | ||
+ | *Ice Nipper | ||
+ | *Keyhole | ||
+ | *Block Train | ||
+ | *Quicksand | ||
+ | *Expanding Flipblock Platform | ||
+ | *Skull Raft | ||
+ | ===Holdable Items=== | ||
+ | *Springs | ||
+ | *Timed Springs | ||
+ | *P-switch Springs | ||
+ | *Super Springs | ||
+ | *P-Switch | ||
+ | *E-Switch | ||
+ | *Key | ||
+ | *Blue bricks | ||
+ | |||
+ | ==Other Stuff== | ||
+ | *Parallax Backgrounds | ||
+ | *Warp Pipe System | ||
+ | *Pipe Cannon | ||
+ | *Door System | ||
+ | *Flagpole(Normal and Secret) | ||
+ | *Slopes(Normal and Inverted) | ||
+ | *Solids that Hurt | ||
+ | *Reserved Item System | ||
+ | *Time Limit | ||
+ | *Map Screen | ||
+ | *Mushroom House (Classic and Extralifes) | ||
+ | *Map Hammer Bros. | ||
+ | *Map-Screen Lock | ||
+ | *Map Screen Pipes | ||
+ | *Saving | ||
+ | *Title Screen Menu | ||
+ | *Introduction | ||
+ | *Mario Start! Text | ||
+ | *Roulette Minigame | ||
+ | *Goomba Spawning Pipes | ||
+ | Conveyor Belts | ||
+ | Stormy Weather | ||
+ | Multi-Kills | ||
+ | Block Side-Bumping | ||
+ | Shells Flip | ||
+ | |||
+ | ==Controls== | ||
+ | *SHIFT / X: Jump, Enter level, Title screen selection | ||
+ | *CONTROL / Z: Run, Pick things up (Hold) | ||
+ | *ARROW KEYS: Move, Duck, Slide down slopes | ||
+ | *SPACEBAR / C: Drop reserve item | ||
+ | *ENTER: Pause, Unpause | ||
+ | *F1: View the help file | ||
+ | *F2: Restart Game | ||
+ | *F3: Take an screenshot | ||
+ | *F4: Set Windowed / Fullscreen mode | ||
+ | *F5: Set Frameskip On / Off | ||
+ | |||
+ | ==External Links== | ||
+ | |||
+ | *Engine Download : http://willhostforfood.com/access.php?fileid=66572 | ||
+ | *Executable download : http://willhostforfood.com/access.php?fileid=66573 |
Revision as of 06:00, 18 May 2009
Darkyoshi Mario Engine 4 | |
---|---|
File:Dme4scr0.png | |
Developer(s) | Sergeant DeeY |
Announce Date | Unknown |
Release Date | TBA |
Genre | Platform / Puzzle |
Players | 1 |
Input | Standard keyboard |
Medium | Game Maker 6.1 and 7 |
Platform | Windows |
Status | Released |
Darkyoshi Mario Engine 4 is a open-source mario engine for Game Maker 6.1 and 7, This engine is designed to make platform games and platform-puzzle games
Contents
Features
Mario Psysics
- Walking
- Running
- Jumping
- Swimming
- Climbing
- Holding
- Floating
- Sliding Down Slopes
- Ducking
Powerups
- Mushroom
- Fireflower
- Iceflower
- Carrot
- Hammersuit
- Poison Mushrooms
- 1-up Mushrooms
- Starman
- 3-up Moons
Enemies
Grassland
- Goomba
- Paragoomba
- Bubble Goomba
- Goombob (SMW)
- Koopa (Green, Red and Yellow)
- Jumping Parakoopa
- Parakoopa (Green and Red)
- Rex
- Spike
- Hoopster
- Fuzzy
- Shyguy (Red and Blue)
- Ninji
Underground
- Buzzy Beetle
- Spiney
- Piranha Plant (Up, Down, Right and Left)
- Jumping Piranha
- Venus Fire Trap
- Ptooie (Pipe and Walk)
- Swooper
- Buster Beetle
- Blargg
Underwater
- Urchin
- Cheep-Cheep (Red, Green and Spiked)
- Blurps
- Torpedo Ted
- Rip Van Fish
- Lavalotus
- Blooper
Desert
- Nipper
- Montymole
- Megamole
- Vulcano Lotus
- Dino Torch
- Dino Rhino
- Pokey
- Lakitu
- Super Goomba
- Hammer bro
- Boom Bro
- Fire bro
Castle
- Drybones
- Podoboo (Normal, Bounce)
- Thwomp
- Thwimp
- Rotodisc
- Boo
- Big boo
- Net Koopa (Green and Red)
- Lil' Sparky (Wall and Net)
- Bony Beetle
- Falling Spike
- Grinder (Gravity and Line)
- Firebars (Small and Large)
Doomship
- Bobomb
- Bulletbill (All directions, incluiding diagonal)
- Banzai bill
- Diagonal cannon
- Side cannons
- Quad Cannons
- Doomship Engines
- Rocky Wrench
- Cannon Bomb
- Spiked Ball Cannons
Generators
- Bullet Bill Generator (Normal, Sorround and Diagonal)
- Cheep-Cheep Generator
Blocks
- Powerup Blocks (Mushroom, Fireflower, Iceflower, Carrot and Hammersuit)
- Coin blocks
- Multi-coin blocks
- Bricks
- Hidden blocks (Coin, Multicoin, 1up, Star, Vine, Noteblock and Yellow Note Block)
- Flip blocks
- Message blocks
- Donut blocks
- Vine blocks
- Spring blocks
- Superspring blocks
- Key blocks
- View blocks
- Blocks hidden in bricks
- Note blocks
- Yellow note blocks
Items
Normal Items
- Coins
- P-Switch Coins
- Red coins
- Bubble Coins
- Bubble Springs
- Bubble Super Springs
- Moving Platforms(Horizontal, Vertical, Diagonal, and Circular)
- Falling Platforms
- Touch Platforms
- Timed Platforms
- Midway Point
- Big Coins
- Ice Coin
- Ice Nipper
- Keyhole
- Block Train
- Quicksand
- Expanding Flipblock Platform
- Skull Raft
Holdable Items
- Springs
- Timed Springs
- P-switch Springs
- Super Springs
- P-Switch
- E-Switch
- Key
- Blue bricks
Other Stuff
- Parallax Backgrounds
- Warp Pipe System
- Pipe Cannon
- Door System
- Flagpole(Normal and Secret)
- Slopes(Normal and Inverted)
- Solids that Hurt
- Reserved Item System
- Time Limit
- Map Screen
- Mushroom House (Classic and Extralifes)
- Map Hammer Bros.
- Map-Screen Lock
- Map Screen Pipes
- Saving
- Title Screen Menu
- Introduction
- Mario Start! Text
- Roulette Minigame
- Goomba Spawning Pipes
Conveyor Belts Stormy Weather Multi-Kills Block Side-Bumping Shells Flip
Controls
- SHIFT / X: Jump, Enter level, Title screen selection
- CONTROL / Z: Run, Pick things up (Hold)
- ARROW KEYS: Move, Duck, Slide down slopes
- SPACEBAR / C: Drop reserve item
- ENTER: Pause, Unpause
- F1: View the help file
- F2: Restart Game
- F3: Take an screenshot
- F4: Set Windowed / Fullscreen mode
- F5: Set Frameskip On / Off
External Links
- Engine Download : http://willhostforfood.com/access.php?fileid=66572
- Executable download : http://willhostforfood.com/access.php?fileid=66573