Difference between revisions of "Yoshi Tanks"
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{{Game| title = Yoshi Tanks | {{Game| title = Yoshi Tanks | ||
| creators = [[Hello]] | | creators = [[Hello]] | ||
− | | image = [[Image: YoshiTanks.png]] | + | | image = [[Image: YoshiTanks.png|240px]] |
| start = September 06, 2013 | | start = September 06, 2013 | ||
| date = September 06, 2013 | | date = September 06, 2013 | ||
Line 8: | Line 8: | ||
| program = [[GameMaker: Studio]] | | program = [[GameMaker: Studio]] | ||
| status = Full Release}} | | status = Full Release}} | ||
− | + | ||
In '''Yoshi Tanks''', the aim of the game is to take out all of your opponent tanks, whether they are your friends, or AI controlled. | In '''Yoshi Tanks''', the aim of the game is to take out all of your opponent tanks, whether they are your friends, or AI controlled. | ||
+ | |||
+ | ==Reception== | ||
+ | Due to the fact Hello himself built this game by not using his Mario engine, many MFGGers praised this an improved Hello game for its innovative concept. | ||
{{download|29281|5.15MB}} | {{download|29281|5.15MB}} | ||
{{HelloGame}} | {{HelloGame}} |
Latest revision as of 17:33, 12 September 2013
Yoshi Tanks | |
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Developer(s) | Hello |
Announce Date | September 06, 2013 |
Release Date | September 06, 2013 |
Genre | Minigame |
Players | 1-4 |
Input | Standard keyboard |
Medium | GameMaker: Studio |
Platform | Windows |
Status | Full Release |
In Yoshi Tanks, the aim of the game is to take out all of your opponent tanks, whether they are your friends, or AI controlled.
Reception
Due to the fact Hello himself built this game by not using his Mario engine, many MFGGers praised this an improved Hello game for its innovative concept.
Download Yoshi Tanks from MFGG's main site File Size: 5.15MB
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