Wario Land X

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Revision as of 04:33, 26 June 2009 by Blackcat12 (talk | contribs) (Production)
 Blue!box.gif This article is about a game still in production.

Information shown is therefore liable to frequent change.

Wario Land X
http://img206.imageshack.us/img206/7022/74624455wy4.png
Developer(s) blackcat12
Announce Date December 2007
Release Date Probably sometime in 2009
Genre Platformer
Players 1
Input Standard keyboard
Medium Game Maker 7
Platform Windows
Status >30% done

Wario Land X is a sidescrolling platforming Wario fangame set to come out sometime in 2009. It is being done in Game Maker 7 and uses Ultramario's Warioland engine.


Production

Wario Land X was started in November 2007 as a small, easy and very linear game, and has worked its way up to be much larger and more challenging.

As of Summer 2008, Blackcat12 has gained the help of both Knight Nappse and Meta Koopa, who are both official spriters for the game. Various others around the forum have pitched in as well, including Buggo, 404 Not Found, Luigis No1, and the now-banned Out of Order and LocoRoo.

The game is progressing slowly but surely, with the second world in the middle of production. For several months, the game was on an unintentional hiatus, but come January 2009 Blackcat12 is back to working on it again.

As of May 2009, the game's second world still has yet to be completed. This is a frustration to Blackcat12, who has found precious little time to work on the project. He has no plans of canning the game, however, and still plans for it to be out before the end of 2009.

Gameplay

The gameplay is a mix of the different formulas found in the Wario Land series and in Wario World. The game is mildly beat-em-up oriented, as every level has crowds of enemies for the player to shoulder-bash through. There are are also large amounts of gold and treasure scattered throughout the levels. Currently, the money you collect can only be used to continue if Wario dies, but Blackcat12 is hoping to implement something else for you to spend money on.


Being the big fan of boss battles that he is, Blackcat12 has arranged for there to be as many of them as possible in this game. Taking a page from Wario World's book, each world of the game has two levels, each with its own boss fight at the end; once these two levels and their respective bosses have been beaten, a doorway to the major boss battle of that world is opened. Gaining triumph over that boss will allow Wario to access the next world.


Story

Blackcat12 has written a full story for the game, but is refusing to reveal any details about it until the game's full release.


Demo

On August 18th, 2008, a demo showcasing the game's first world was submitted to the main site. It was received fairly well by members, but various criticisms about clashing graphics, various glitches, and the game's unfair difficulty sprang up. Blackcat12 listened to these criticisms, and addressed most of these problems.