Violadude

From Mario Fan Games Galaxy Wiki

United Kingdom.gif

Violadude

Goateeguyblue.gif
MemberType Member.gif
Profile
Interests: Gaming, Annoying Hazmeister
Site id none.png Forum id none.gif
 Stub.png This article or section is in need of expansion.

Please add further information.

Violadude is the brother of Hazmeister, and is named after the musical instrument he plays, and not the flower, which might cause some people to think he is a bit of a wierdo. He enjoys Half life, Halo, and gaming in general. Annoyed at Hazmeister's constant laughing and giggling, which made him curious and had to abandon his comfortable position with the laptop, Violadude finally joined after looking over hazmeister's shoulder at the tea party, and, liking what he saw, subsequently joined the next day.

Depending on his mood, Violadude can be a lot of things: Silly, annoying, agitated, etc. But you can always rely on one thing from him- an inability to create an avatar. Really wants to be popular and recognised throughout MFGG, but thus far, isn't, which means that while members might know who he is, he is quite forgettable. Also, he has not submitted anything to the main site or even the forums, apart from one random sketch.

Avatars

Violadude really disliked not having an avatar, as how would people draw him and stuff? After racking his brains, and mucking around in Paint, he created a shyguy edit with a goatee. After this was refined in Macromedia Fireworks, GoateeGuy was born. Violadude was happy with this for a long time, but his imagination envisaged him making flash movies, fangames and the like in which he would need long arms. because of this, he is currently trying to work on a new avatar, with hopefully more success.

Fangame Creation

After looking at NO Body's battle sprites, and really liking them, Violadude made two animations for his signature. However, these still had the green background which NO Body used for the transparent color, so Simoneister made them transparent for him. Violadude then decided to make a fangame with them, a fighter type game (as the sprite sheets all had numerous battle poses) and immediately downloaded Game Maker 7.0 Lite. After looking at the example from the GM website, Violadude managed to create a working engine, complete with an animated soldier idle pose. However, when he tried to put the running animation in, the soldier got stuck on the second frame of the animation. He had a look at Hazmeister's engine, and take aback by the complicated method to animate a running sprite (to him, anyway) put the game on hold. He is trying to find out how to make the running sprite at the present time, but may just ask for a copy of his brother's engine.