Vimimin's ref, as seen on the staff page (at the time he was a Wiki Sysop).
|Former & Other Groups|
|Aliases:||Vimimin, Mega Vitiman Z, Nonsense, Stalin, Rystar, Windex997|
|Interests:||Music, Art, Video Games, The Profound Surrealism of Psychedelic Rock|
Vitiman (or Vimimin) is an MFGGer who joined the Mario Fan Games Galaxy Forums on November 21st, 2006. He is best known for creating the Super Charisma Bros. series of games, and was also once a Wiki Sysop in 2013. Prior to The Split, Vitiman was mostly known for looking up to the older members of MFGG and imitating their behavior - to such an extent that he became a nuisance to most people. Today, Vitiman doesn't really hang around MFGG anymore, but occasionally makes an appearance or two to reassure fans of Heaven For Luigi that it will never be finished.
Vitiman initially joined on November 21st, 2006 under the misspelled name "Nonsince". Most of his tenure on MFGG is that of a typical newcomer - a desire to mimic the oldbies and "cooler" members of the site, often while missing the point of what they were saying entirely.
Vitiman left MFGG in mid-2010, just prior to The Split. After a couple of years of doing his own thing and frequenting other online communities, he returned to the site in the summer of 2012, in tow with Madox. The two of them initially joined as a gag, even having the names of infamous dictators Stalin and Hitler (with matching avatars), with the joke being that they were portraying very evil historical figures but otherwise behaving entirely normally - one memorable post was Gameboy acknowledging that it was weird to be agreeing with Hitler on something.
After changing his name back to normal, Vitiman stuck around and contributed with fairly normal frequency, befriending new people, and creating the Super Charisma Bros. series of games. Unfortunately, relationships between Vitiman and some of his friends had soured, and combined with the increasing amount of younger people joining the forums at this point, had caused a rift between Vitiman and MFGG. In lashing out, he deleted a few articles on the Wiki using his Sysop powers in late September of 2013, an abuse of power primarily meant to commit account suicide, but was very ill-thought out and has left a noticeable scar on Vitiman's reputation on the site that has only in recent years began to heal.
He was later on promoted to Tech Admin on October 22nd, 2018 and then promoted to Quality Control on November 28th, 2018. While a part of an on-going effort to bring MFGG to its next inevitable revision/look, he stepped down from his Tech Admin position on December 24th, 2018 when progress on this enhanced new MFGG had barely taken effect, and as Site Staff on July 31st, 2019. His main reasoning for stepping down was finding himself detached from the community once more, albeit largely from apathy and real life business as opposed to any real frustration with the site or forums.
- Mario + Wario - Vitiman's first major project on MFGG, which was originally a Minigame Competition entry before being expanded into a full game. Unfortunately, Vitiman's displeasure with the old engine code has put the project on semi-permanent hiatus unless he gets the desire to re-program the whole game from scratch. Which, per his own admission, is something he's considered doing. Finally, in March of 2019, Vitiman uploaded the source of the game's last known build (from a revamp that occurred sometime in 2013) for anyone to work with or utilize - effectively declaring the game officially scrapped.
- The Super Charisma Bros Series - A series of joke games Vitiman made at the height of the Skype group's popularity. Currently up to its ninth entry, the Charisma series is a modern staple of MFGG's vast homegrown joke game collection. Following the ninth game, it is unclear if any more entries are/have been planned. Vitiman has chosen not to comment on the subject, fearing negative attention directed at him and his friends. For more information about the games, please read the (lengthy) article dedicated to them here.
- Mario's Mansion 3 - Not necessarily Vitiman's project, but he unofficially continued development of FanGuy's long awaited third game in the Mario's Mansion series. Despite not saying much about progress, Vitiman continues to reassure those curious that the game's development will continue on, if slowly due to the fact that the game is, as said above, unofficially being continued.
- P-Switch Predicament - A joke game initially teased in 2013 but released near the tail end of 2015, it appears to be yet another Hello Clone, but slowly reveals itself as a strange surrealist nightmare parody of multiple MFGG fangames (including one of Vitiman's own). It uses a replica of an early version of the Hello Engine crafted entirely in Clickteam. For the first time out of all of Vitiman's projects, P-Switch Predicament managed to win a Game of the Month award and tied for a category in the MFGG Awards.
- Mario Visits His Great Uncle in the USSR - An entry for the Minigame Competition #3 - 2016, and also the only entry to be submitted for the competition. Based on ancient Russian myths, it features Mario in a world of mostly flames and floating skulls. This was followed in January of 2018 by the critically acclaimed sequel Mario Visits His Great Uncle in the USSR 2: Communist Mario.
- Heaven for Luigi - An unorthodox project originally teased at the end of 2015 but wasn't formally revealed until January 2016. The game utilizes the Weird Mario sprite from Mario Maker, employing it to weave a strange tale about an angel Luigi who can turn cool and also become ordained as a rabbi - all on a mission to stop "Santans", a deliberate malapropism of the biblical character Satan. Not much else is known about the game, other than Vitiman insisting that it's probably not going to be finished... although he enjoys teasing the contrary.
- Birdo vs. Macintosh - Inspired by Yoshi vs. Windows and older fangames in general, Birdo is on a mission to stop Steve Jobs from ruining Windows 95, getting rid of every single dangerous Macintosh component in the mainframe Apple computer.
Vitiman isn't as active as he used to be, and seems to be largely disinterested in traditional fangame work, aiming instead for making surrealistic games, often silly in nature. Examples of this include the absurdist premises of most of Vitiman's volume of work from 2016 onward, which tend to feature strange plots and odd character combination mashups.
He has also been working on several projects consecutively that will, in his own words, "revolutionize how we think of stupidity". More sincerely, Vitiman has shown a great interest in the revival of the wackier premises of older fangames from MFGG's past, and aims to bring this style of fangaming back into the forefront.
From summer 2012 to early 2013, Vitiman created three different "spinoff" boards - MFGG^2 (also known as Late Night MFGG, a reference to Late Night Mario), MFG3, and AltMFGG. These boards were intended to recapture the feel of the IPB-era MFGG and provide a General Chat-like hangout for MFGGers. The first two boards enjoyed modest success at first, but each successive forum was less active than the previous one, as the novelty wore off and MFGGers had a real General Chat and other communities they could use to communicate.
Vitiman also created an unofficial MFGG Skype group that inspired many of the episodes from the Charisma series. This group was not the first or only attempt at bringing MFGGers together on Skype, but it was one of the most active of any Skype groups. Unfortunately, this activity also included a fair amount of drama at times.
- Vitiman's favorite game is Yoshi's Island.
- Vitiman's personally knew Zappy/Madox in real life, and introduced them to MFGG.
- Vitiman was previously well known as "MegaVitimanZ" on the Taloncrossing forums, but after the first forum switch to phpBB, he reverted back to Vitiman.
- Although his favorite game is Yoshi's Island, Vitiman is an avid fan of the Mega Man franchise.
- Vitiman also helped start The Wiki Smooth Jazz Experience, being the primary instigator of the event as well as naming it.