Talk:Game Design Fundamentals: How to Reach New Heights
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Revision as of 16:44, 27 July 2013 by VinnyVideo (talk | contribs) (Created page with "If this article continues to grow, I'd be open to splitting it up between general game design theory and platformer-specific advice. -~~~~")
If this article continues to grow, I'd be open to splitting it up between general game design theory and platformer-specific advice. -VinnyVideo 12:44, 27 July 2013 (EDT)