Super Mario Quest (MegaTailzChao)
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Revision as of 05:45, 3 December 2007 by MegaTailzChao (talk | contribs)
| Super Mario Quest | |
|---|---|
| No image | |
| Developer(s) | MegaTailzChao |
| Announce Date | Unknown |
| Release Date | 2006 |
| Genre | Platform |
| Players | 1 |
| Input | Standard keyboard |
| Medium | Game Maker |
| Platform | Windows |
| Status | scrapped |
One of Many Super Mario Quests, this one was very unimpressive. With loud music, glitchy gameplay, and poor level design, it is obviously on of Mega's earlier works.
It had 5 levels (Mario's house, a world 1-1 remake, a world 1-2 remake, Peach's Castle, and a desert pyramid) because being scrapped due to being terrible. It used Mario and Luigi styled sprites, which were known to be terrible in platform games.
Many complained that the castle level was way too hard, and few ever got to the pyramid.