Difference between revisions of "Super Mario Generations"
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{{Game | {{Game | ||
| title = Super Mario Generations | | title = Super Mario Generations | ||
− | | image = [[File: | + | | image = [[File:Previewvertical.png]] |
| creators = [[Ostrich101]], Victorino, GamerinGeorgia, and [[LangtonLion64]]. | | creators = [[Ostrich101]], Victorino, GamerinGeorgia, and [[LangtonLion64]]. | ||
| announced = April, 26th 2016 | | announced = April, 26th 2016 | ||
− | | released = | + | | released = July, 2 2020 |
| genre = Platformer | | genre = Platformer | ||
| players = 1 | | players = 1 | ||
− | | input = Standard Keyboard. | + | | input = Standard Keyboard and Controllers. |
| medium = Construct 2 | | medium = Construct 2 | ||
− | | platform = Windows | + | | platform = Windows, Mac OS |
| status = In development}} | | status = In development}} | ||
{{stub}}{{Production}} | {{stub}}{{Production}} | ||
'''''Super Mario Generations''''' (not to be confused with the Mod of Sonic Generations with the same name) is a fangame being made by [[Ostrich101]]. | '''''Super Mario Generations''''' (not to be confused with the Mod of Sonic Generations with the same name) is a fangame being made by [[Ostrich101]]. | ||
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===Development=== | ===Development=== | ||
Originally, the fangame wasn't even supposed to be Super Mario Generations, but rather a game which had a new partner for Mario, new levels, and a lot of references to Mario's past, both well known and obscure. | Originally, the fangame wasn't even supposed to be Super Mario Generations, but rather a game which had a new partner for Mario, new levels, and a lot of references to Mario's past, both well known and obscure. | ||
− | However at some point the game became too ambitious for Ostrich to work on, and he lost some motivation to make it | + | However at some point the game became too ambitious for Ostrich to work on, and he lost some motivation to make it. Then a [[Sprite Competition]] [https://forums.mfgg.net/showthread.php?tid=727 about making different styled Marios] was being held, to which Ostrich joined and made a Classic Mario based off some artwork from Super Mario All-Stars. Then Ostrich got a new direction for the fangame. |
− | + | After that he made a recruitment thread on the forums asking for some co-programmer(s), musician(s), and level designer(s). | |
+ | Later tons of progress was made, and a demo released. Later on the game got an overhaul, and another demo released, both on the MFGG main site and at SAGE 2020. | ||
==Hub World Levels (in order)== | ==Hub World Levels (in order)== | ||
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*A underground level from Super Mario World | *A underground level from Super Mario World | ||
*Super Mario Land's 1-2 | *Super Mario Land's 1-2 | ||
− | *25m from Donkey Kong Arcade. ( | + | *25m from Donkey Kong Arcade. (Boss Level) |
===World 2=== | ===World 2=== | ||
Line 38: | Line 36: | ||
*Super Mario 64's Tiny Huge Island | *Super Mario 64's Tiny Huge Island | ||
*Unknown Boss. | *Unknown Boss. | ||
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=Links= | =Links= | ||
− | *[https://forums.mfgg.net/showthread.php?tid=792 The game's thread]. | + | *[https://forums.mfgg.net/showthread.php?tid=792 The game's thread] |
+ | *[https://mfgg.net/index.php?act=resdb¶m=02&c=2&id=37236 The game's main site page] | ||
+ | *[https://sonicfangameshq.com/forums/showcase/super-mario-generations.687/ The game's SAGE 2020 page] |
Revision as of 07:27, 18 September 2020
Super Mario Generations | |
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Developer(s) | Ostrich101, Victorino, GamerinGeorgia, and LangtonLion64. |
Announce Date | April, 26th 2016 |
Release Date | July, 2 2020 |
Genre | Platformer |
Players | 1 |
Input | Standard Keyboard and Controllers. |
Medium | Construct 2 |
Platform | Windows, Mac OS |
Status | In development |
Super Mario Generations (not to be confused with the Mod of Sonic Generations with the same name) is a fangame being made by Ostrich101.
Development
Originally, the fangame wasn't even supposed to be Super Mario Generations, but rather a game which had a new partner for Mario, new levels, and a lot of references to Mario's past, both well known and obscure. However at some point the game became too ambitious for Ostrich to work on, and he lost some motivation to make it. Then a Sprite Competition about making different styled Marios was being held, to which Ostrich joined and made a Classic Mario based off some artwork from Super Mario All-Stars. Then Ostrich got a new direction for the fangame.
After that he made a recruitment thread on the forums asking for some co-programmer(s), musician(s), and level designer(s). Later tons of progress was made, and a demo released. Later on the game got an overhaul, and another demo released, both on the MFGG main site and at SAGE 2020.
Hub World Levels (in order)
The Hub World connects to all the levels and bosses in the game. It's based on Peach's Castle from Super Mario 64 and the fangame Super Mario 63.
World 1
- Super Mario Bros's 1-1
- A underground level from Super Mario World
- Super Mario Land's 1-2
- 25m from Donkey Kong Arcade. (Boss Level)
World 2
- Super Mario Bros 2's (USA) 1-1
- Super Mario's Wacky Worlds's Iceberg 1
- Super Mario 64's Tiny Huge Island
- Unknown Boss.