Super Mario Dynamo

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Revision as of 23:37, 7 January 2016 by Cap'n Coconuts (talk | contribs) (Undo revision 42213 by Hello (talk) (Subjectivity has little place in a wiki article. Also, it didn't tell the full story of why the game was criticized.))
Super Mario Dynamo
SuperMarioDynamo.png
Developer(s) Hello
Announce Date October 23, 2014
Release Date November 3, 2014
Genre Platform
Players 1
Input Standard keyboard
Medium GameMaker: Studio
Platform Windows
Status Full Release

Super Mario Dynamo is a platformer created by Hello, built off of the Hello Mario Engine. The game features wall jumping mechanics, and is designed to be very challenging, but at the same time, forgiving, as the difficulty is offset by the removal of the lives system, and the plentiful checkpoints.

Synopsis

The people of the Mushroom Kingdom have finally embraced industrialization, and it is all thanks to everyone's favorite plumber, Luigi! Unfortunately, Luigi's greed got the best of him, and the entire kingdom became shrouded in darkness. The thick smog emanating from Luigi's accomplishments have darkened the once bright and colorful kingdom. It is now up to Mario to try and solve this dilemma!

Reception

The game received mixed ratings. While it was noted as one of Hello's more innovative games, and praised for its wall jump mechanics, lighting, and its unique use of powerups, it was also disliked for what was considered an unfair difficulty curve. In addition to this, many MFGGers complained of the use of Super Mario Bros. 3 graphics, which have often been criticized as overused. However, the unique tilesets were greatly enjoyed by most players.

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Download Super Mario Dynamo from MFGG's main site

File Size: 8.40MB


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