Difference between revisions of "Super Mario Bros.: Dark Days"

From Mario Fan Games Galaxy Wiki
m (Added a template.)
(Added a download button.)
 
Line 3: Line 3:
 
| image = [[Image: SMBDarkDays.PNG]]
 
| image = [[Image: SMBDarkDays.PNG]]
 
| start = Unknown
 
| start = Unknown
| date = March 18, 2007
+
| date = March 18, [[2007]]
| genre = Platform/Shooter
+
| genre = [[Platform]]/Shooter
 
| program = [[Game Maker 6]]
 
| program = [[Game Maker 6]]
 
| status = Complete}}
 
| status = Complete}}
  
Super Mario Bros.: Dark Days was [[Hello]]'s first shooter game. Hello uses the Martin Piecyk shooter engine and the GameCave Productions effects for this game and uses the Game Maker particle system to include copious amounts of blood for every move that happens in the game. [[Black Squirrel]] provides the tilesets, as with most Hello games. Hard rock [[MP3]]s are played as background music.
+
'''''Super Mario Bros.: Dark Days''''' was [[Hello]]'s first shooter game to be released on [[MFGG]]. Hello used the Martin Piecyk shooter [[engine]] and the GameCave Productions effects for this game and used the [[Game Maker]] particle system to include copious amounts of blood for every move that happens in the game. [[Black Squirrel]] provides the [[tileset]]s, as with most Hello games. Hard rock [[MP3]]s are played as background music.
  
 
==Story==
 
==Story==
Line 14: Line 14:
  
 
==Reception==
 
==Reception==
The three reviews for this game vary widely, from 8/10 to as low as 2/10. While the violence level turned off some players, it was the gameplay that frustrated people most. Several players said they couldn't finish the first level, and even with save prompts after every level and midway gates, the game is very tough because Mario can only take one hit.
+
The three [[review]]s for this game vary widely, from 8/10 to as low as 2/10. While the violence level turned off some players, it was the gameplay that frustrated people most. Several players said they couldn't finish the first level, and even with save prompts after every level and midway gates, the game is very tough because [[Mario]] can only take one hit.
 +
 
 +
The game currently holds an average score of 5/10 on the [[main site]].
 +
 
 +
==Download==
 +
{{download|9381|5.89 MB}}
  
 
{{HelloGame}}
 
{{HelloGame}}

Latest revision as of 16:11, 17 January 2017

Super Mario Bros.: Dark Days
SMBDarkDays.PNG
Developer(s) Hello
Announce Date Unknown
Release Date March 18, 2007
Genre Platform/Shooter
Players 1
Input Standard keyboard
Medium Game Maker 6
Platform Windows
Status Complete

Super Mario Bros.: Dark Days was Hello's first shooter game to be released on MFGG. Hello used the Martin Piecyk shooter engine and the GameCave Productions effects for this game and used the Game Maker particle system to include copious amounts of blood for every move that happens in the game. Black Squirrel provides the tilesets, as with most Hello games. Hard rock MP3s are played as background music.

Story

As with most of Hello's earlier games, there doesn't seem to be much backstory for this game.

Reception

The three reviews for this game vary widely, from 8/10 to as low as 2/10. While the violence level turned off some players, it was the gameplay that frustrated people most. Several players said they couldn't finish the first level, and even with save prompts after every level and midway gates, the game is very tough because Mario can only take one hit.

The game currently holds an average score of 5/10 on the main site.

Download

Mfggnewdownload.png

Download Super Mario Bros.: Dark Days from MFGG's main site

File Size: 5.89 MB


Hello Creations
Games
Minigames
Editors
Engines