Super Mario: Hard Game
Super Mario: Hard Game | |
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Developer(s) | mariofangames |
Announce Date | |
Release Date | June 30, 2010 (demo) |
Genre | Platform |
Players | 1 |
Input | Keyboard |
Medium | Game Maker |
Platform | Windows |
Status | Demo |
Super Mario: Hard Game is a platform game that was released by mariofangames on July 1, 2010. It was made with the Game Maker Development Program and uses Hello's Open Source SMB1 Engine. It changes the graphics and level design, but everything else, including glitches, is unchanged.
Gameplay
It's a one-level romp with a whole ton of enemies. The player starts with a Fire Flower, enabling him to kill all the enemies from a distance. The level itself is an edit of the engine's default stage, which itself is an altered-remake of World 1-1 from Super Mario Bros. Once you manage to beat the stage, play restarts from the beginning.
Changes from Original Engine
Most of the graphics are changed, however they are still overused. There are question blocks that vanish when hit, much like the [!] blocks in Super Mario 64. However, unlike those blocks, these ones don't give you anything. There are now Giant Land enemies as well.
Reviews
This game has been overwhelmingly negatively reviewed by MFGGers. The most major complaints are the lack of any originality whatsoever and the misleading title, as there was a large volume of enemy spamming.
Gallery
Download the demo
Download Super Mario: Hard Game from MFGG's main site File Size: 2.15 MB
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