Super Mario: All-Star Attack
| Super Mario World: All-Star Edition | |
|---|---|
| Developer(s) | ~CaMtEnDo~ |
| Announce Date | August 29, 2010 |
| Release Date | TBA |
| Genre | Platform |
| Players | 1 |
| Input | Standard keyboard |
| Medium | Game Maker 8 Pro |
| Platform | Windows |
| Status | In development |
Super Mario World: All-Star Edition (commonly abbreviated as Super Mario World: ASE) is a fangame created by ~CaMtEnDo~ with help from Mikeystar45. It was at first developed with Hello Engine 4. It is now currently being developed with the All-Star Engine, a collab engine developed by members of the Super Mario World: ASE team, otherwise known as the ASE Team.
Contents
Story
"The All-Star is the progenitor of the Starman, Power Stars, Grand Stars (which grants its wishing and god-like powers), and the Shine Sprites, which grants its luminescence. The Starman, Power Stars, Grand Stars, and the Shines can exist independently, but over time, they become scarce. The All-Star has tremendous, incomprehensible power, that anyone who controls the All-Star is granted immortality, unlimited wishing power, and can warp landscapes to their own image. It is said that only a true hero can defeat someone under the influence of the All-Star, if the All-Star was to fall to a darker force.
Present-day, tired of his many defeats at the hands of the Mario Bros., the Koopa King, Bowser, decides to steal the All-Star to conquer the Mushroom World. He, Bowser Jr., and the Koopalings set out to the Star World. They use the power of Kamek's dark magic, and take off with the All-Star. When Bowser harnessed the power of the All-Star, it warped Dark Land and Pipe Maze into the more fortified Koopa Core and the transformed Pipe Maze became the Pipeline Factory Grounds for Bowser's personal kingdom and its capital, Transport Conduit, under the Koopa Kingdom's jurisdiction. He then sundered the All-Star into 8 fragments, referred to as Star Shards, for him and the Koopalings to use. The Koopalings then proceeded to conquer the seven kingdoms of Mushroom World by abusing the power of the Star Shards and warping the resident castles to their own tastes.
When news of the recent invasion of Mushroom World and the transformation of the landscape reached the Mario Bros., heroes Mario and Luigi set out to liberate the conquered territories, and defeat King Bowser Koopa once and for all. The Mario Bros. will need all the help they can get. Wario, Toad, Princess Peach, and Donkey Kong join them on their quest to defeat Bowser and return the All-Star, which Bowser plans to use to complete the transformation of the Mushroom World into his own powerful, dark kingdom."
Features
Controls
Compared to a more familiar control scheme, the arrow keys serve as the directional pad, with SHIFT and CTRL serving as A and B respectively. ENTER is START, and SPACE is SELECT. Special jumps can be performed by pressing the up arrow key and SHIFT at the same time. Characters like Wario play quite differently from the others, with exclusives moves and attacks, but their controls remain largely the same.
Enemies
The game features as many enemies from various Mario titles as could be programmed, as well as several crossover enemies from different game series.
Power-Ups
Each playable character in SMW:ASE has several unique power-ups. The power-ups have not been confirmed as of yet. Power-ups may or may not be available to upgrade through the use of several shops in the game.
Features
The game features updated 16-bit graphics, accurate physics, Yoshi, several different power-ups that vary by character, 6 playable characters (Mario, Luigi, Wario, Toad, Princess Peach, and Donkey Kong.), several varying worlds, well-constructed levels, several mounts including Poochy and 3 different Kuribo Shoes, Subpop and Skypop levels, a more serious storyline, swappable character skins, a wide variety of enemies, throwbacks to the 8-bit era of gaming, an MP3 soundtrack which can also be customized, Donkey Kong-specific levels, intense boss battles, and a lot more.
Confirmed Bosses
Koopa Family
- Iggy Koopa
- Morton Koopa Jr.
- Lemmy Koopa
- Ludwig Von Koopa
- Roy Koopa
- Wendy O. Koopa
- Larry Koopa
- Bowser
- Bowser Jr.
Each Koopaling wields a wand crafted from a Star Shard.
Other
Many past bosses make a triumphant reappearance, but there are numerous new entries to combat.
- Koopa Brute
A colossal Koopa Troopa sporting a slick black shell and shades, who stomps about and spins in his shell to attack.
- Death Bones
An armored, huge Dry Bones, clad in spikes, who has a bone-chilling breath that can freeze you solid.
- Sumoji
An overweight Ninji in sumo attire, who can crush you like a bug.
- Sensii
A Ninji crook who throws shuriken.
- Powgit
A giant Pidgit who swoops down to attack.
- (Heavily Armed) Army Bro.
A buffed-up Bro. who has a wide array of attacks, and is one of Bowser's latest elites.
...and several other bosses that have not been confirmed as of yet. Some of the appearing bosses are from the original (now scrapped) build of Goombaking123's fangame Ultra Mario Bros., and were sprited by Karate Cat (of the ASE Team), so at the idea of being trashed, the bosses were relocated to All-Star Edition.
History
Super Mario World: ASE was first announced on August 29, 2010, where it was called Super Mario Bros. Ultra. It then got a new topic on the current forums with its current name. A reactor was also created for it, which was then deleted.
The Official Super Mario World: ASE Reactor
The temporary reactor was later moved to the the NEW Official Super Mario World: ASE Reactor.