Difference between revisions of "Sprite"

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A sprite is a raster-based graphic in a two-dimensional application which provides a user with a Graphical User Interface, for ease in his or her interpretation of data.
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A '''sprite''' is a raster-based graphic in a two-dimensional application which provides a user with a Graphical User Interface, for ease in his or her interpretation of data. Creation of sprites is known as '''spriting'''.
  
Its three-dimensional counterpart is the [[particle]], and they may be used as [[texture|textures]] on a [[model]].
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= Usage =
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Sprites are a common graphic aspect of two-dimensional games, along with [[vector|vectors]]. Its three-dimensional counterpart is the [[particle]], and they may be used as [[texture|textures]] on a [[model]].
  
 
When a number of sprites are grouped together to form one image, it is known as a "sprite sheet". These sheets are especially useful for people who want to use a sprite but don't have a [[Clickteam]] product to view [[Lib|Klik Libraries]]. Good sprite sheets aim to have as many animations as possible to complete it.
 
When a number of sprites are grouped together to form one image, it is known as a "sprite sheet". These sheets are especially useful for people who want to use a sprite but don't have a [[Clickteam]] product to view [[Lib|Klik Libraries]]. Good sprite sheets aim to have as many animations as possible to complete it.
  
There are a number of different "spriting styles" created by members, other spriters of from games. Some styles however are frowned upon, like using pillow shading or gradients.
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= Trivia =
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*There are a number of different "spriting styles" created by members, other spriters of from games. Some styles however are frowned upon, like using pillow shading or gradients.
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= See also =
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*[[Particle]]
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*[[Texture]]
  
 
[[Category:Site]]
 
[[Category:Site]]

Revision as of 22:06, 26 July 2006

A sprite is a raster-based graphic in a two-dimensional application which provides a user with a Graphical User Interface, for ease in his or her interpretation of data. Creation of sprites is known as spriting.

Usage

Sprites are a common graphic aspect of two-dimensional games, along with vectors. Its three-dimensional counterpart is the particle, and they may be used as textures on a model.

When a number of sprites are grouped together to form one image, it is known as a "sprite sheet". These sheets are especially useful for people who want to use a sprite but don't have a Clickteam product to view Klik Libraries. Good sprite sheets aim to have as many animations as possible to complete it.

Trivia

  • There are a number of different "spriting styles" created by members, other spriters of from games. Some styles however are frowned upon, like using pillow shading or gradients.

See also