Difference between revisions of "Sprite"
From Mario Fan Games Galaxy Wiki
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− | A sprite is a raster-based graphic in a two-dimensional application which provides a user with a Graphical User Interface, for ease in his or her interpretation of data. | + | A '''sprite''' is a raster-based graphic in a two-dimensional application which provides a user with a Graphical User Interface, for ease in his or her interpretation of data. Creation of sprites is known as '''spriting'''. |
− | Its three-dimensional counterpart is the [[particle]], and they may be used as [[texture|textures]] on a [[model]]. | + | = Usage = |
+ | Sprites are a common graphic aspect of two-dimensional games, along with [[vector|vectors]]. Its three-dimensional counterpart is the [[particle]], and they may be used as [[texture|textures]] on a [[model]]. | ||
When a number of sprites are grouped together to form one image, it is known as a "sprite sheet". These sheets are especially useful for people who want to use a sprite but don't have a [[Clickteam]] product to view [[Lib|Klik Libraries]]. Good sprite sheets aim to have as many animations as possible to complete it. | When a number of sprites are grouped together to form one image, it is known as a "sprite sheet". These sheets are especially useful for people who want to use a sprite but don't have a [[Clickteam]] product to view [[Lib|Klik Libraries]]. Good sprite sheets aim to have as many animations as possible to complete it. | ||
− | There are a number of different "spriting styles" created by members, other spriters of from games. Some styles however are frowned upon, like using pillow shading or gradients. | + | = Trivia = |
+ | *There are a number of different "spriting styles" created by members, other spriters of from games. Some styles however are frowned upon, like using pillow shading or gradients. | ||
+ | |||
+ | = See also = | ||
+ | *[[Particle]] | ||
+ | *[[Texture]] | ||
[[Category:Site]] | [[Category:Site]] |
Revision as of 22:06, 26 July 2006
A sprite is a raster-based graphic in a two-dimensional application which provides a user with a Graphical User Interface, for ease in his or her interpretation of data. Creation of sprites is known as spriting.
Usage
Sprites are a common graphic aspect of two-dimensional games, along with vectors. Its three-dimensional counterpart is the particle, and they may be used as textures on a model.
When a number of sprites are grouped together to form one image, it is known as a "sprite sheet". These sheets are especially useful for people who want to use a sprite but don't have a Clickteam product to view Klik Libraries. Good sprite sheets aim to have as many animations as possible to complete it.
Trivia
- There are a number of different "spriting styles" created by members, other spriters of from games. Some styles however are frowned upon, like using pillow shading or gradients.