SUPER Luigi's Mansion
| SUPER Luigi's Mansion | |
|---|---|
| |
| Developer(s) | No Name, Zoompop |
| Announce Date | December 30, 2015 |
| Release Date | N/A |
| Genre | Adventure |
| Players | 1 |
| Input | Mouse, Keyboard |
| Medium | Blender 2.7 |
| Platform | Windows |
| Status | Pre-Alpha |
SUPER Luigi's Mansion is a Luigi's Mansion fangame that is currently developed by No Name and Zoompop.
Development
Development started at the 20th of December, 2015, starting off as a Luigi's Mansion minigame. However though, No Name decided to make it more than just a minigame at some point. SUPER Luigi's Mansion was temporarily scrapped at some point during development, but in August 21, 2016, the project was continued from scratch. It now uses low poly models, since the game had a lot of unused textures, unused models, unused sounds, and a lot of unnecessary polygons in the mansion model. It was also because of the fact that Blender somehow crashes every time No Name wanted to change something, like moving the view, for example.
Traitor
No Name , sent to Zoompop the basher model to make the animations , but after the cancell of the game , Zoompop decided to publish the No Name Basher model on his deviantart , without giving permission and credit to No Name , after No Name saw that , he decided to cancell the project and stop working with more people on his games.
