SUPER Luigi's Mansion

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Revision as of 11:19, 13 February 2016 by No Name (talk | contribs) (Features)
SUPER Luigi's Mansion
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Developer(s) No Name , Zoompop
Announce Date (Developing) December 20 ,2015 . (MFGG) December 30 ,2015
Release Date N/A
Genre Adventure
Players 1
Input Mouse , Keyboard
Medium Blender 2.7
Platform Windows
Status Alpha

SUPER Luigi's Mansion is a Luigi's Mansion fangame developed by No Name.

Development

No Name is developing the fangame in Blender 2.7, the development started about at the 20th of December, 2015, starting as a minigame of Luigi's Mansion. The first public update in MFGG, shows an early stage, that was planned to be the Minigame stage, a ghost counter , and some other things. The ghost before the public update was removed because the ghost has a lot of bugs, and the Game Boy Horror ghost detector didn't work in the video, as the ghosts were removed.

Until January 31, 2016, the game has changed a lot, with changes including:

  • The flashlight and vacuum now moves with the mouse (up and down).
  • The player can now rotate with the mouse (left and right).
  • Fully working ghosts.
  • The Vacuum Tube now acts like how it was in Luigi's Mansion.
  • Luigi's model was changed four times in total for testing.
  • Doors and keys was added.
  • The ghosts now can't be vacuumed directly, meaning that the ghosts need to be stunned first.
  • Some of the Luigi's Mansion beta elements that were seen in E3 was added.
  • Custom soundtrack.
  • The Game Boy Horror Ghost detector doesn't work, as No Name has changed the texture of the Game Boy Horror to a model of a Game Boy Color.

Unconfirmed Features

Mario, Wario, and Waluigi as playable characters.


Every character has his own mansion.


Different ghosts for each mansion.


Powerups for Luigi (like Fire, Tanooki, etc).


Multiplayer Game (a minigame with Mario and Luigi).


Minigames.


Boos can follow the player and take their money when they hurt the player.


Features

Brand new modern mansion.


Little recreation of the E3 version of Luigi's Mansion.


Custom soundtrack.


Every ghost has a random amount of HP.


Heat Meter for the vacuum.


Luigi's Super Mario World Colors


New plot.


Red, blue, and normal coins.


Puzzle situations (for example, Luigi needs to move a block, get a password, etc).


Early Attempts

Make the game a minigame.


Add the Mario Kart 8 models (they were added but later on, they were removed).