Revenge of the Walrus

From Mario Fan Games Galaxy Wiki
Revision as of 14:40, 30 October 2010 by VinnyVideo (talk | contribs) (New page for my biggest work in progress)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Revenge of the Walrus
Developer(s) VinnyVideo
Announce Date April 3, 2010
Release Date In progress
Genre Platform
Players 1
Input Keyboard
Medium Game Maker 8
Platform Windows
Status 45% complete

Revenge of the Walrus is VinnyVideo's main work in progress. The game is a platformer based on DeeY's engine, but it fixes some of the engine's glitches and adds numerous new enemies from Super Mario 64, the New Super Mario Bros. games, and other Mario games. The final version will also add some additional power-ups inspired by New SMB Wii. Revenge of the Walrus is the first fangame to use tiles from New SMB Wii. Revenge of the Walrus builds on VinnyVideo's first major platform games, Marioy 2, Aventura de Luigi, and Mario's Steroid Adventure, and the author hopes that he has improved on his earlier work by making Revenge of the Walrus less of a "Hello clone."

Story

Mario has been kidnapped by a group of walruses and transported to a psychiatric prison located in the basement of the walruses' military base. Mario must find a way out of the jail and save the world from doom while uncovering the truth about the myriad of sinister plots going on.

Progress

As of October 30, 2010, VinnyVideo says that the game is about 45% complete.

Reception

An early demo of Revenge of the Walrus first appeared in the Development Center on September 25, 2010, garnering little attention but earning the respect of most of the people who played it. The game was also showcased at NCFC 2010, and even though the submission was quite rushed and glitchy, the game earned better scores than many games that were more polished and better-promoted.

Links