PIPEMAN GAMMA
PIPEMAN GAMMA | |
---|---|
Developer(s) | RetroX |
Announce Date | October 29, 2008 |
Release Date | Not Released |
Genre | Engine |
Players | 1 Player |
Input | Standard Keyboard |
Medium | ENIGMA |
Platform | Windows |
Status | Beta |
PIPEMAN GAMMA is a Mario platformer engine created by RetroX. PIPEMAN GAMMA is an acronym that stands for "PIxel PErfect MArio eNgine for GAMe MAker."
Introduction
PIPEMAN GAMMA is an engine currently being created by RetroX as a way to "teach" users how to make their own fangames as opposed to taking existing engines and using them with little or no change to the engine. PIPEMAN GAMMA was originally designed for Game Maker, however, it is going to be recreated in ENIGMA. It will retain backwards compatibility with Game Maker 7, though.
Other Info
PIPEMAN GAMMA has currently paused development due to the fact that it is planned to be recreated for ENIGMA and will not be started until a few more functions are implemented, such as sounds. It is currently unknown if the development on the engine will continue, since RetroX hasn't been seen anywhere on the internet for quite a long time.