PIPEMAN GAMMA

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Revision as of 21:53, 11 December 2008 by Retro (talk | contribs)
PIPEMAN GAMMA
PIPEMAN GAMMA Logo.PNG
Developer(s) RetroX
Announce Date October 29, 2008
Release Date Not Released
Genre Engine
Players 1 Player
Input Standard Keyboard
Medium Game Maker
Platform Windows
Status Beta
 Blue!box.gif This article is about a game still in production.

Information shown is therefore liable to frequent change.

PIPEMAN GAMMA is a Mario platformer engine created by RetroX. PIPEMAN GAMMA is an acronym that stands for "PIxel PErfect MArio eNgine for GAMe MAker."

Introduction

PIPEMAN GAMMA was created as an engine RetroX made due to the fact that most engines created by other users are created in such a way that it is very difficult to read the code in these engines and edit them for use in original fangames. It is being made to compliment the GML Tutorial RetroX has already created. While other tutorials (and RetroX's GML tutorial) simply teach the basics of coding, a full documentation will be included with this engine explaining exactly how it was made and why it works. The goal of this engine is to help promote original fangames.

Version History

Version 0.1 Beta

  • Slope Movement Glitchy
  • Coin Blocks, Multi-Coin Blocks, and Fire Flower Blocks Included
  • Blocks Glitchy

Version 0.2 Beta

  • Slope Movement Improved But Still Glitchy
  • Brick Blocks Added

Version 0.3 Beta

  • Slope Movement Improved Slightly
  • Raccoon Mario Added

Version 0.4 Beta

  • Slopes Still Slightly Buggy
  • Invisible Blocks Added

Version 0.5 Beta

  • Slopes Perfected
  • Hammer Mario Added
  • Sprites Implemented
  • Placeholder HUD Added
  • Ducking Added
  • Collisions Perfected
  • Blocks Fixed

Version 0.6 Beta

  • Star Blocks Added
  • Background and Tileset Added
  • HUD Implemented
  • Slight Collision Bugs Fixed
  • Sprite Effects Added
  • Slope Momentum Implemented (Mario Jumps Higher Off Slopes)

Version 0.7 Beta

  • Sprites Changed
  • Added WIP Goomba (doesn't work)
  • Added Water Mario Status
  • Added Status-Based Projectiles (Fireballs, Waterballs, Hammers)
  • Fixed Remaining Collision Bugs
  • Added Credits
  • Added Raccoon Mario Spinning

Version 0.8 Beta (Current)

  • Added Goomba (glitchy)
  • Added Water
  • Added Switch Blocks
  • Modified Collisions (again)

External Links