Difference between revisions of "OpenGL"
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OpenGL is an open, cross-platform graphics specification which competes with Microsoft's [[Direct3D]], which is only natively available on Windows. Various implementations exist, open-source and not, and it is available for many languages other than C and [[C_Plus_Plus|C++]] as libraries. | OpenGL is an open, cross-platform graphics specification which competes with Microsoft's [[Direct3D]], which is only natively available on Windows. Various implementations exist, open-source and not, and it is available for many languages other than C and [[C_Plus_Plus|C++]] as libraries. | ||
It is also the standard graphics toolkit for [[GNU/Linux|Linux-based]] operating systems. | It is also the standard graphics toolkit for [[GNU/Linux|Linux-based]] operating systems. | ||
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[[Category:Other]] | [[Category:Other]] |
Revision as of 02:37, 28 June 2017
OpenGL is an open, cross-platform graphics specification which competes with Microsoft's Direct3D, which is only natively available on Windows. Various implementations exist, open-source and not, and it is available for many languages other than C and C++ as libraries.
It is also the standard graphics toolkit for Linux-based operating systems.