Difference between revisions of "Marioy 2"

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'''''Marioy 2''''' was [[VinnyVideo]]'s first attempt at a full fangame, and was moderately successful, with 28 widely varied levels and more than 80 different enemies. Marioy 2's most innovative feature, however, is the SMB-style Second Quest. After defeating the final boss, players can play through a new version of the game with the same basic level layouts but with stronger and more frequent enemies and fewer power-ups.
+
'''''Marioy 2''''' was [[VinnyVideo]]'s first attempt at a full fangame, and was moderately successful, with 32 widely varied levels and more than 80 different enemies. Marioy 2's most innovative feature, however, is the SMB-style Second Quest. After defeating the final boss, players can play through a new version of the game with the same basic level layouts but with stronger and more frequent enemies and fewer power-ups.
  
 
Marioy 2 includes a mixture of horizontal and vertical levels, the latter of which is rarely seen in fangames. Some of the more memorable levels are the Eli R. Nurchlem Chlorine Factory, a factory of Grunts and palette-swapped Podoboos, and Slo-Mo Speed-Up, where the first half of the level runs extremely slowly, while objects move at lightning speed in the second half. Nearly every level in Marioy 2 holds one or more hidden 1-Up Mushrooms, but most are difficult to find.
 
Marioy 2 includes a mixture of horizontal and vertical levels, the latter of which is rarely seen in fangames. Some of the more memorable levels are the Eli R. Nurchlem Chlorine Factory, a factory of Grunts and palette-swapped Podoboos, and Slo-Mo Speed-Up, where the first half of the level runs extremely slowly, while objects move at lightning speed in the second half. Nearly every level in Marioy 2 holds one or more hidden 1-Up Mushrooms, but most are difficult to find.
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==Music==
 
==Music==
 
Marioy 2 uses only [[MIDI]] files for background music. Most of the songs are traditional arrangements of Mario classics. The SMB, SMB 2, SMB3, and SMW Overworld themes are all included, but there are also some songs that aren't used as much, such as the Mario Party 2 Horror Land theme, A Link to the Past's Dark Woods theme, Saria's Song from Zelda 64, the Rigging music of Donkey Kong Country 2, and, of course, "YMCA".
 
Marioy 2 uses only [[MIDI]] files for background music. Most of the songs are traditional arrangements of Mario classics. The SMB, SMB 2, SMB3, and SMW Overworld themes are all included, but there are also some songs that aren't used as much, such as the Mario Party 2 Horror Land theme, A Link to the Past's Dark Woods theme, Saria's Song from Zelda 64, the Rigging music of Donkey Kong Country 2, and, of course, "YMCA".
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 +
==Updates==
 +
In August [[2020]], Vinny finally released a new update that fixes the old bugs and introduces new features, such as a proper save system, a level select screen, online high scores, and [[Stop 'n Swop]].
 +
 +
In July [[2021]], Vinny released another update. Version 1.5 makes a few small bug fixes and adds four new "DLC" levels. These extra levels don't appear in the main quest but are accessible from the level select screen. Legend has it that a hidden area was added to one of the existing levels, too. These levels were planned for the original version of the game but were never actually completed until 2021.
  
 
==Reception==
 
==Reception==
The only review thus far gave it a rating of 8/10. Most players thought Marioy 2 was a well-made game, although some players have complained of certain glitches in the game, some of which are inherent problems in the modified Hello SMB1 Engine.
+
The only review thus far gave it a rating of 8/10. Most players thought Marioy 2 was an enjoyable game, although some players have complained of certain glitches in the game, some of which are inherent problems in the modified Hello SMB1 Engine.
  
As of October 2008, Marioy 2 was a fully playable game, but it remained in beta stage because of certain glitches, including, but not limited to problems with staying on moving platforms, slopes not working right, Mini-Rhinos being buggy, and assorted graphical issues.
+
As of October 2008, Marioy 2 was a fully playable game, but it remained in beta stage because of certain glitches, including, but not limited to problems with staying on moving platforms, slopes not working right, Mini-Rhinos being buggy, and assorted graphical issues. The 2020 update addresses most or all of these problems.
 
 
In August [[2020]], Vinny finally released a new update that fixes the old bugs and introduces new features, such as a proper save system, a level select screen, online high scores, and [[Stop 'n Swop]].
 
  
 
{{VinnyGame}}
 
{{VinnyGame}}

Revision as of 12:14, 10 July 2021

Marioy 2
Marioy2 2020 1.png
Developer(s) VinnyVideo
Announce Date October 25, 2007
Release Date October 20, 2008 (updated August 18, 2020)
Genre Platform
Players 1
Input Standard keyboard
Medium Game Maker 8
Platform Windows
Status Complete

Marioy 2 was VinnyVideo's first attempt at a full fangame, and was moderately successful, with 32 widely varied levels and more than 80 different enemies. Marioy 2's most innovative feature, however, is the SMB-style Second Quest. After defeating the final boss, players can play through a new version of the game with the same basic level layouts but with stronger and more frequent enemies and fewer power-ups.

Marioy 2 includes a mixture of horizontal and vertical levels, the latter of which is rarely seen in fangames. Some of the more memorable levels are the Eli R. Nurchlem Chlorine Factory, a factory of Grunts and palette-swapped Podoboos, and Slo-Mo Speed-Up, where the first half of the level runs extremely slowly, while objects move at lightning speed in the second half. Nearly every level in Marioy 2 holds one or more hidden 1-Up Mushrooms, but most are difficult to find.

The engine is a modified form of the oft-maligned Hello SMB1 Engine that is also used in Darunia-Saria 2008 and Toad's Idiotic Adventure.

Interestingly, there has never been - and never will be - a true Marioy 1. The original Marioy 1 was a collection of handwritten maps for a fictitious Mario game the author made way back in early 1996.

Story

The full story is available in the in-game help. In summary: Boom-Boom was feeling down. He hadn't appeared in a new Mario game in almost two decades, and the only employment he could find was filling out useless red tape at the Bowser Office Park. So one day, Boom-Boom decided to build a massive fortress in the Mushroom Kingdom, and with technical support from Iggy Koopa, install a massive music box that did nothing but play "YMCA" all day. The Mushroom People were most distressed about this, so they called Mario to give Boom-Boom the boot.

Music

Marioy 2 uses only MIDI files for background music. Most of the songs are traditional arrangements of Mario classics. The SMB, SMB 2, SMB3, and SMW Overworld themes are all included, but there are also some songs that aren't used as much, such as the Mario Party 2 Horror Land theme, A Link to the Past's Dark Woods theme, Saria's Song from Zelda 64, the Rigging music of Donkey Kong Country 2, and, of course, "YMCA".

Updates

In August 2020, Vinny finally released a new update that fixes the old bugs and introduces new features, such as a proper save system, a level select screen, online high scores, and Stop 'n Swop.

In July 2021, Vinny released another update. Version 1.5 makes a few small bug fixes and adds four new "DLC" levels. These extra levels don't appear in the main quest but are accessible from the level select screen. Legend has it that a hidden area was added to one of the existing levels, too. These levels were planned for the original version of the game but were never actually completed until 2021.

Reception

The only review thus far gave it a rating of 8/10. Most players thought Marioy 2 was an enjoyable game, although some players have complained of certain glitches in the game, some of which are inherent problems in the modified Hello SMB1 Engine.

As of October 2008, Marioy 2 was a fully playable game, but it remained in beta stage because of certain glitches, including, but not limited to problems with staying on moving platforms, slopes not working right, Mini-Rhinos being buggy, and assorted graphical issues. The 2020 update addresses most or all of these problems.


Games Developed by VinnyVideo
Full Games
Mini Games
Joke Games
Engines