Mario Kart: Beanbean Circuit
| Mario Kart: Beanbean Circuit | |
|---|---|
| No image | |
| Developer(s) | Mario Gamer, Shadz (2003 - 2005), Yoshiman (2006 - Present) |
| Announce Date | Fall, 2003 |
| Release Date | Winter 2006 |
| Genre | Racing |
| Players | 1 |
| Input | Standard keyboard |
| Medium | The Games Factory, Multimedia Fusion, |
| Platform | Windows |
| Status | Unknown |
Mario Kart: Beanbean Circuit is a fangame which was created by Mario Gamer and Shadz.
Orgins
In late 2003, (Exact date unknown) Shadz pitched an idea for a Mario Kart fangame. Mario Gamer turned him down on several occasions stating that the game would be impossible to program. Several attempts later Mario Gamer finally agreed. The game was started before Mario Kart: Double Dash came out and so was modeled after that. It was also about the time Mario and Luigi: Superstar Saga's...saga hit. Thus it being Beanbean Circuit.
Production
Production begins
Shadz quickly whipped up a few karts and showed them to Mario Gamer. Stating that it would be a pain to animate and program the game was given a side scrolling layout, much like the game Excitebike. The game was originally called "Mario and Luigi Racing" and within a few weeks the basic menu was set up. After many disagreements a character line-up was created. Levels were planned out and modes as well as engine specs were also made. At the start of 2004, the basics of the game were finally appearing, but the problems were not over yet.
Engine
The engine for Mario Kart: Beanbean Circuit was, as Mario Gamer predicted complicated. Shadz claimed he would program with his skills. However it became apparent has himself was not getting anything done. The first member to take a swing at it was Flare from Pixeltendo. When he finished the engine was satisfactory and production went into effect using this engine. In late 2004, BadAssBill from Pixeltendo offered to make a better engine. Of course, Shadz could not refuse. The engine was started, though never finished. Thus making it unusable. With Flare's basic engine long gone Mario Gamer turned to Yoshiman in late 2005. His engine was built off of the past two version and is currently the closest to being finished. It is still in use today.
Characters
The fallowing characters were lined-up in the orginal 2003 version.
- Mario
- Luigi
- Peach
- Toadsworth
- Yoshi
- Birdo
- Bowser
- Tolstar
- Prince Peasly
- Queen Bean
- Popple
- Rookie
- Bubbles
- Chuckola
- Trunkle
- Piranha Bean
- Jojora
- "Friend"
- Fawful
- Cackletta
However, the characters have changed over three times and the game currently has 16 characters. These characters however, are unknown at the time being.