MPUZ
| MPUZ | |
|---|---|
| No image | |
| Developer(s) | Xgoff |
| Announce Date | 9/12/2006 |
| Release Date | When it's done |
| Genre | Action Puzzle |
| Players | 1 |
| Input | Standard keyboard |
| Medium | Multimedia Fusion 2 |
| Platform | Windows |
| Status | In development |
MPUZ is an action puzzle game that relies on high speed solving, instead of deep thinking. Because the gameplay is supposed to be as seamless as possible, level objects such as pipes behave slightly differently than they do in traditional Mario games.
MPUZ is one of the few games on MFGG that is heavily dependent on external files; the graphics, music, and backgrounds can all be changed. It will also include a level editor to allow users to make their own levels, and a level packing utility for making a set of levels. Because the game requires objects to have separate frames, a tilesheet splitter may also be included.
Xgoff plans to add more level objects occasionally, and possibly even run the level objects via Lua scripts. A deathmatch-esque online multiplayer mode is also on the additions list.