Kittie Quest
| Kittie Quest | |
|---|---|
| No image | |
| Developer(s) | Cutman |
| Announce Date | around 2001 |
| Release Date | end of 2002 |
| Genre | Platform |
| Players | 1 |
| Input | Standard keyboard |
| Medium | Click and Create |
| Platform | Windows |
| Status | Completed |
Kittie Quest is a game created by Cutman back in in CNC based on the forum adventures of MFGG, regarding the thread which involved Yoshiman's kitten, Kishi. The game took about a year to finally be comeplete due to Cutman's lazyness.
The thread involed Cutman and Doctor Octopus trying to steal Kishi in an RPG like fasion. Cutman soon decided to create a game based around what happened in the thread.
The game was a platformer which let you control many MFGGers such as Yoshiman, Supertoad, Fireball3k, Nite Shadow and many other oldies to try and stop Doctor Octopus and his evil minions such as Cloakbass and Kritter.
Story
The story of the game was what happened at the end of the thread on the boards. Doctor Octopus had stolen Kishi from Yoshiman and had ran to one of his secret bases. Yoshiman battled the evil doctor and rescued Kishi. However, Doctor Octopus soon caught up with the escaping Yoshiman and transported Kishi onto his ship using a beam. And so Yoshiman gathers his friends to stop Doc ock and his minions, and rescue all the stolen kittens around the world.
Difficutly
Once it was released, people found the game too difficult, as many couldn't even beat the first boss of the game. The game had many hard bosses, and passwords were only given after each level and boss, with no continue points. Also it used the default platform engine from CNC, so the game was incredibly buggy engine-wise.