Hello Engine 2
From Mario Fan Games Galaxy Wiki
Revision as of 03:20, 23 July 2011 by Banjo-Kong (talk | contribs) (Created page with '{{Game | title = Hello Engine 2 | image = Image:Helloengine2-1.png | creators = Hello | start = | date = | genre = Platformer | players = 1 | input =Keyboard |…')
| Hello Engine 2 | |
|---|---|
| |
| Developer(s) | Hello |
| Announce Date | |
| Release Date | |
| Genre | Platformer |
| Players | 1 |
| Input | Keyboard |
| Medium | Game Maker 6+ |
| Platform | Windows |
| Status | Released |
The Hello Engine 2 is an open-source Mario engine designed by Hello for the Game Maker game-development program. He allows anyone to use it any way they want, as long as they never claim it as their own.
Contents
Features
Physics
- Walking
- Running
- Jumping
- Skidding
- Swimming
- Climbing
- Picking up stuff
- Ducking
- SMB2 like picking up stuff
Enemies
- Goombas
- Koopas(Green, red, blue, and yellow.)
- Buzzy Beetles
- Spinies
- Para-Goombas
- Para-Koopas
- Jumping Koopas
- Rex
- Bob-Ombs
- Piranha Plants(All 4 directions)
- Jumping Piranha Plants
- Dry Bones
- Bullet Bills
- Homing Bullet Bills
- Banzai Bills
- Podobos
- Thwomps
- Doomship Engines(vertical, and horizontal)
- Boos(Big, and small)
- Monty Moles
- Diagonal Cannons
- Quadruple Cannons
- Two Way Cannons
- Lakitus
- Nippers
- Thwimps
- Roto-Discs
- Hammer Bros
- Fire Bros
- Fire Spitting Piranhas
- Volcano Lotus
- Spike
- Rocky Wrench
- Net Koopa
- Urchin
- Shy Guy
- Net Spark
- Bony Beetle
- Bubble Goombas
- Hoopster
- Super Microgoomba
- Phanto
- Bomb Cannon
- Large Cannonballs
- Fire Bar(Small and Large)
- Chain Chomp
- Dino Torch
- Ptooie
- Walking Ptooie
- Little Spark
- Torpedo Ted
- Cheep Cheep
- Grinder
- Rip Van Fish
- Porchu Puffer
- Swooper
Powerups
- Mushroom
- Fire Flower
- Hammer Suit
- Bunny Hood
- 1up Mushrooms
- 3up Moon
- Poison Mushrooms
- Starman
Blocks
- Coin Blocks
- Multi-Coin Blocks
- Bricks
- Hidden Blocks(Coin, and 1up)
- On-Off Blocks(4 different colors!)
- On-Off Question Blocks
- Flip Blocks
- Message Blocks
- Donut Blocks
- Vine Blocks
- Spring Blocks
- Super Spring Block
- Key Block
- Blue Bricks(Throwable)
- Roulette Block
- Blocks hidden in bricks
- Note Blocks
- Conveyor Belt Reverse Switch
Other Stuff
- Throwable Springs
- Throwable P-Switch
- Throwable Key
- Throwable P-Switch Springs
- Throwable Limited Spring
- Throwable Super Spring
- Coins
- P-Switch
- P-Switch Coins
- Bubble Coins
- Moving Platforms(Horizontal, vertical, diagonal, and circular!)
- Falling Platforms
- Touch Platforms
- Midway Point
- Big Coins
- Warp Pipe System
- Pipe Cannon
- Door System
- Slopes
- Solids that Hurt
- Quicksand
- Reserved Item System
- Time Limit
- Map Screen
- Mushroom House
- Map Hammer Bros
- Ice Coin
- Ice Nipper
- Keyhole
- Map-Screen lock
- Saving
- Title screen menu
- Introduction
- Mario Start! Text
- Roulette Minigame
- Goomba Spawning Pipes
- Conveyor Belts
- Vegetables
- Big Vegetables
- Coin Grass
- POW Block
Notoriety
The Hello Engine series is notorious for being overused by many fangame creators that use Game Maker. People who make games with this engine hardly ever bother to change any of the sprites or sounds, and a big percentage of Hello Engine are so poor they aren't accepted by quality control on MFGG's main site. The Hello Engine is also widely criticized for Hello's poor programming habits, including his refusal to use any form of tabbing, which contributes to the difficulty in editing the engine. [Text from the Hello Engine 4 page]
See also
- Hello Engine 3, the successor to the Hello Engine 2.
- Hello's Mario Engine(AKA Hello Engine 1), the predecessor to the Hello Engine 2.
