Gatete Mario Engine
Gatete Mario Engine is a series of open-source engines developed by Gatete since February 2008.
Contents
D.Y.O.S.M.E
Dark Yoshi Open Source Mario Engine or D.Y.O.S.M.E for short is Gatete's very first engine.
- Release date: February 14, 2008
- Program used: GM7
- Program method used: DnD / Drag and Drop
Download: https://mfgg.net/index.php?act=resdb¶m=02&c=4&id=13863
Darkyoshi Mario Engine 2
Darkyoshi Mario Engine 2 or DME2 for short is Gatete's second Mario engine.
- Release date: July 12, 2008
- Program used: GM7
- Program method used: DnD + GML
Download: https://mfgg.net/index.php?act=resdb¶m=02&c=4&id=14993
Darkyoshi Mario Engine 3 (GM7 Version)
Darkyoshi Mario Engine 3 or DME3 for short is Gatete's third Mario engine.
- Release date: April 8, 2008
- Program used: GM7
- Program method used: DnD + GML
This version of the engine was scrapped after a unfixable bug that happened on Game Maker 7.
Download (Requires forum account): http://archive.mfgg.net/index.php?showtopic=217196&hl=
Darkyoshi Mario Engine 3 (GM6 Version)
This is a major rewrite of the third installement of the Gatete Mario Engine series
- Release date: August 8, 2008
- Program used: GM6
- Program method used: GML
Download (Requires forum account): http://archive.mfgg.net/index.php?showtopic=223914&hl=
Darkyoshi Mario Engine 4
Darkyoshi Mario Engine 4 or DME4 for short is Gatete's fourth Mario engine.
- Release date: March 28, 2009
- Program used: GM6
- Program method used: GML
This is the first engine that initiated Gatete's tradition of adding walruses on his engine.
Download: https://www.dropbox.com/s/uykktebo5s9nuoa/Darkyoshi_Classics_-_Darkyoshi_Mario_Engine_4.gmk?dl=0