Gatete Mario Engine

From Mario Fan Games Galaxy Wiki

Gatete Mario Engine is a series of open-source engines developed by Gatete since February 2008.

D.Y.O.S.M.E

An screenshot of DYOSME

Dark Yoshi Open Source Mario Engine or D.Y.O.S.M.E for short is Gatete's very first engine.

  • Release date: February 14, 2008
  • Program used: GM7
  • Program method used: DnD / Drag and Drop


Download: https://mfgg.net/index.php?act=resdb&param=02&c=4&id=13863





Darkyoshi Mario Engine 2

An screenshot of DME2

Darkyoshi Mario Engine 2 or DME2 for short is Gatete's second Mario engine.

  • Release date: July 12, 2008
  • Program used: GM7
  • Program method used: DnD + GML


Download: https://mfgg.net/index.php?act=resdb&param=02&c=4&id=14993





Darkyoshi Mario Engine 3 (GM7 Version)

An screenshot of the GM7 iteration of DME3

Darkyoshi Mario Engine 3 or DME3 for short is Gatete's third Mario engine.

  • Release date: April 8, 2008
  • Program used: GM7
  • Program method used: DnD + GML

This version of the engine was scrapped after a unfixable bug that happened on Game Maker 7.


Download (Requires forum account): http://archive.mfgg.net/index.php?showtopic=217196&hl=





Darkyoshi Mario Engine 3 (GM6 Version)

An screenshot of the GM6 iteration of DME3

This is a major rewrite of the third installement of the Gatete Mario Engine series

  • Release date: August 8, 2008
  • Program used: GM6
  • Program method used: GML


Download (Requires forum account): http://archive.mfgg.net/index.php?showtopic=223914&hl=






Darkyoshi Mario Engine 4

An screenshot of DME4

Darkyoshi Mario Engine 4 or DME4 for short is Gatete's fourth Mario engine.

  • Release date: March 28, 2009
  • Program used: GM6
  • Program method used: GML

This is the first engine that initiated Gatete's tradition of adding walruses on his engine.


Download: https://www.dropbox.com/s/uykktebo5s9nuoa/Darkyoshi_Classics_-_Darkyoshi_Mario_Engine_4.gmk?dl=0






FangamerDeeY Engine Uve

An screenshot of FDEngine Uve

FangamerDeeY Engine Uve is the fifth installement of the Gatete Mario Engine series.

  • Release date: April 17, 2010
  • Program used: GM6
  • Program method used: GML


This is the first engine that came with a version for registered users and a version for un-registered users. This is also the last GM6.1 engine Gatete made.

This engine was used to develop Revenge of the Walrus which is made by VinnyVideo.


Download:






FangamerDeeY Engine Exi

An screenshot of FDEExi

FangamerDeeY Engine Exi is the sixth installement of the Gatete Mario Engine series and was the last one that used the old physics.

  • Release date: April 22, 2011
  • Program used: GM8
  • Program method used: GML


Download: http://www.mediafire.com/download/zln4fz1uj4ml8yn/FDEngine+Exi+Source.zip






DragezeeY Engine 7

An screenshot of DME7

DragezeeY Engine 7 or DE7 for short is the seventh installement of the Gatete Mario Engine series.

This version introduced new physics for Mario, a SMW-like world map and it is also the first engine to introduce star coins as collectibles.

  • Release date: June 13, 2013
  • Program used: GM8
  • Program method used: GML

This engine was used to develop Super Mario Bros. Dimensions which is made by LangtonLion64.


Download: http://www.mediafire.com/file/ydm15151t8rvr0i/DragezeeY+Engine+7.zip

Gatete Mario Engine 8

An screenshot of GME8

Gatete Mario Engine 8 or GME8 for short is the eighth installement of the Gatete Mario Engine series.

This is the last engine that was developed with Game Maker 8 before Gatete switched onto Game Maker: Studio

The engine is also the first to introduce Luigi as a playable character alongside Mario, it also included 6 different Yoshi colours and 7 methods to clear a stage.

  • Release date: January 8, 2016
  • Program used: GM8
  • Program method used: GML

This engine is being used by LangtonLion64 to develop Super Mario Bros. Dimensions 2


Download: