Gatete Mario Engine
Gatete Mario Engine is a series of open-source engines developed by Gatete since February 2008.
Contents
D.Y.O.S.M.E
Dark Yoshi Open Source Mario Engine or D.Y.O.S.M.E for short is Gatete's very first engine.
- Release date: February 14, 2008
- Program used: GM7
- Program method used: DnD / Drag and Drop
Download:
https://mfgg.net/index.php?act=resdb¶m=02&c=4&id=13863
Darkyoshi Mario Engine 2
Darkyoshi Mario Engine 2 or DME2 for short is Gatete's second Mario engine.
- Release date: July 12, 2008
- Program used: GM7
- Program method used: DnD + GML
Download:
https://mfgg.net/index.php?act=resdb¶m=02&c=4&id=14993
Darkyoshi Mario Engine 3 (GM7 Version)
Darkyoshi Mario Engine 3 or DME3 for short is Gatete's third Mario engine.
- Release date: April 8, 2008
- Program used: GM7
- Program method used: DnD + GML
This version of the engine was scrapped after a unfixable bug that happened on Game Maker 7.
Download (Requires forum account):
http://archive.mfgg.net/index.php?showtopic=217196&hl=
Darkyoshi Mario Engine 3 (GM6 Version)
This is a major rewrite of the third installement of the Gatete Mario Engine series
- Release date: August 8, 2008
- Program used: GM6
- Program method used: GML
Download (Requires forum account):
http://archive.mfgg.net/index.php?showtopic=223914&hl=
Darkyoshi Mario Engine 4
Darkyoshi Mario Engine 4 or DME4 for short is Gatete's fourth Mario engine.
- Release date: March 28, 2009
- Program used: GM6
- Program method used: GML
This is the first engine that initiated Gatete's tradition of adding walruses on his engine.
Download:
https://www.dropbox.com/s/uykktebo5s9nuoa/Darkyoshi_Classics_-_Darkyoshi_Mario_Engine_4.gmk?dl=0
FangamerDeeY Engine Uve
FangamerDeeY Engine Uve is the fifth installement of the Gatete Mario Engine series.
- Release date: April 17, 2010
- Program used: GM6
- Program method used: GML
This is the first engine that came with a version for registered users and a version for un-registered users. This is also the last GM6.1 engine Gatete made.
This engine was used to develop Revenge of the Walrus which is made by VinnyVideo.
Download:
- Registered: http://www.mediafire.com/download/q0y7zib4bpd79dz/FDEngine_Uve_Source.zip
- Non-Registered: http://www.mediafire.com/download/it9b2fh5n97vkmc/FDEngine_Uve_Lite.zip
FangamerDeeY Engine Exi
FangamerDeeY Engine Exi is the sixth installement of the Gatete Mario Engine series and was the last one that used the old physics.
- Release date: April 22, 2011
- Program used: GM8
- Program method used: GML
Download:
http://www.mediafire.com/download/zln4fz1uj4ml8yn/FDEngine+Exi+Source.zip
DragezeeY Engine 7
DragezeeY Engine 7 or DE7 for short is the seventh installement of the Gatete Mario Engine series.
This version introduced new physics for Mario, a SMW-like world map and it is also the first engine to introduce star coins as collectibles.
- Release date: June 13, 2013
- Program used: GM8
- Program method used: GML
This engine was used to develop Super Mario Bros. Dimensions which is made by LangtonLion64.
Download:
http://www.mediafire.com/file/ydm15151t8rvr0i/DragezeeY+Engine+7.zip
Gatete Mario Engine 8
Gatete Mario Engine 8 or GME8 for short is the eighth installement of the Gatete Mario Engine series.
This is the last engine that was developed with Game Maker 8 before Gatete switched onto Game Maker: Studio
The engine is also the first to introduce Luigi as a playable character alongside Mario, it also included 6 different Yoshi colours and 7 methods to clear a stage.
- Release date: January 8, 2016
- Program used: GM8
- Program method used: GML
This engine is being used by LangtonLion64 to develop Super Mario Bros. Dimensions 2
Download: