Fangamer DeeY Engine Exi
From Mario Fan Games Galaxy Wiki
| Sergeant DeeY Engine 3 | |
|---|---|
| No image | |
| Developer(s) | Sergeant DeeY |
| Announce Date | Unknown |
| Release Date | TBA |
| Genre | Platform / Puzzle |
| Players | 1 |
| Input | Standard keyboard |
| Medium | Game Maker |
| Platform | Windows |
| Status | Remading |
SDYE3 is an engine made by Sergeant DeeY designed for Game Maker users. The engine is designed for platformer and platformer puzzle games.
Contents
Features
Mario's Physics
- Walking
- Running
- Jumping
- Swimming
- SMB3 Flying
- SML2 Glide
- Ducking
- Duck-Jumping
Enemies
- Goombas (SMB and SMW)
- Paragoombas
- Bubble-Goombas
- Kuribo Goombas
- Koopas (Green, Red and Yellow)
- Parakoopas
- Jumping Parakoopas
- Rexes
- Shyguys (Red and Blue)
- Bubble-Shyguys
- Ninjis
- Buzzy Beetles
- Spinies
- Piranha Plants (Normal, Inverted)
- Super Piranha Plants (Normal, Inverted)
- Jumping Piranha Plants (Normal, Super)
- Fire Piranha Plants
- Swoopers
- Blarggs
- Nokobon
- Super-Goombas
- Monty moles
- Hammer bros.
- Lakitu
- Vulcano lotus
- Nipper
- Sumo bros.
- Sidesteeper
- Thwomp
- Thwimp
- Podoboo
- Drybones
- Spark
- Boo
- Big Boo
- Grinder (Gravity and Line)
- Firebars (Small, Large and Double)
- Bob-Ombs
- Bullet bills
- Missile bills
- Diagonal Cannons (CC)
- Quadroble Cannons
- Doomship Engines (Up, Down, Left and Right)
Items
- Coin
- Red coin
- Hidden coin
- Line coins
- Coin bubbles
- Powerup bubbles (CC)
- Jumping mushrooms
- Acecoins
- P-Switch
- !-Switch
- Springboard (Normal, Super, Hidden)
- Moving platforms
- Touch platforms
- Falling platforms
- Countdown platforms (CC, If you want a lower period)
- Extendable platform (from SMW)
- Donut platforms
- Blocktrain
- Skull rafts
- Conveyor belts
- Midway points
- Flagpole (CC)
- Boss orb
- Goalgate
Powerups
- Mushroom
- 1up Mushroom
- Poison Mushroom
- Fire Flower
- Ice Flower
- Bunny Hood / Carrot
- Leaf
- Hammer Suit
- Star Man
- 3up Moon
Blocks
- Coin blocks
- Multi-Coin blocks
- 10 coin blocks
- Brick blocks
- Spin blocks
- Powerup blocks
- Message blocks
- View blocks
- Note blocks
- All-Side Note blocks
- Switch blocks
- Bonus blocks
- Area blocks
- Question area blocks
- Frozen Coin blocks
Miscellaneous
- Ogg Vorbis Support (CC)
- Advanced raining system
- Time limit
- Warp System (CC)
- Heads Up Display HUD
- Multi-Height Jump
- Map Screen
- Item House
- 1up House
- Roulette House
- Shell Flip
- Kickable Ice
Controls and Information
Controls
- Z / Control: Run, Shoot
- X / Shift: Jump, Select, Fly
- C / Space: Drop the reserved item
- Cursors: Select, Move Mario
- A: Move camera to the left
- D: Move camera to the right
- F1: View this
- F2: Restart game
- F4: Set Fullscreen / Windowed mode
- F9: Take an screenshot
Useful Content
- The features marked with this mark (CC) uses creation code
- If you don't understand something, look the example levels