Community Fangame Project

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Revision as of 22:37, 12 July 2013 by Vitiman (talk | contribs) (brought up to date)

The Community Fangame Project was a collaboration of MFGG forum members to create a fangame together, as proposed by and under the supervision of DJ Yoshiman. It was an officially sanctioned community project, and thus had two sub-forums in the Fangame Discussion. However, Yoshiman has declared affirmatively that he has no plans for a second collaboration.

It was decided early on to create the game in two different versions, with two separate teams; one made in Klik software and one in Game Maker, due to the popularity of both products. This primarily effected programmers, however, and those skilled in other media may develop on either team, or even on both.

Core development of the game began on January 5th, 2008, and development as a community project was officially ceased sometime in 2010 or 2011. Private development continued from scratch with Guinea and Chaoxys at the helm, with the game dubbed "Mushroom Patrol: Midas Machine".

See also