Bormogin
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Bormogin | |||
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Forum History
Bormogin visited a forum, so he could try making new ideas for Mario games. His initial posts consisted of very sarcastic jokes that were hard to comprehend. Because he was interested in Mario games for different reasons than most members,he was unaware that others would expect more from him. He realized that his ideas did not match many of the interests of other individuals, and became frisky with whom he interacted with. Later on, he drew a brand new character based on one SMW's poor graphics, and tried to persuade others to draw it with their own skills. Sometimes, he would go to the point where he abused his requests and large computer graphics. It was not until late spring, when he learned to controlhis poor requesting habits. By that time, he already made friends with Mechant and TouchFuzzyGetDizzy. He began drawing for others with crayon, and trying to design new Mario games. Unfortunately, he designed a lot of the levels very poorly, because of his lack of experience and greed for success; however, he created authentic tilesets and bigger storylines that he thought would enhance his games. Approximately 2 years from his visit, he left the forum, because it seemed there were too many difficulties understanding how to socialize with others appropriately. After reading a review with a low score, he decided that he had to do a better job designing the levels, even though some game players may take his work for granted, because of his previous flaws. Even today, he is still learning how to present his ideas and words, but it seems that he must have developed some better habits and resorting to less pointless posts.
Picture and Character History removed by author request.
Project History
Super Mario: The Lyre's Society: One of the biggest targets to work on. Unfortunately, the RPG with Mouser was bombed. Hey, good pun. Mouser happens to throw bombs.
Paper Wart World 2: The Subcon Exodus: Was one of the first games which had decent items, bosses, and movements, but unfortunately took up a lot of space. Therefore it was canned.
Super Mario GS: A simple Mario game, with a scrolling lava level, which was actaully accepted.
Super Mario GS 2: The Dark Row: Mario and Hyper Link have to cooperate with each other to save the world from a Dark Row, which explains the new gameplay style. (cancelled)
Hyper Link's Adventure: This game is supposedly a basic Zelda game for Hyper Link. This may very well have been accepted if it was Mario-related, but it was not.
Super Paper Fuzzy Kart: Replaced the original sequel for Super Mario GS, and has not been accepted to the site. It leads to detailed events in the next game.
Super Mario: Realm of the 1,000th Twilight: A very difficult Mario game, the 2nd one to be accepted. At one point, there is a Wart battle that some may consider motivated from "I Wanna Be The Guy", because of the Koopa Klown Kart; however the idea of this battle was different.
Super Mario IV: Vendetta of the Guillotine Mask: PENDING
