Backdrop

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Revision as of 11:33, 9 August 2006 by SonicProject (talk | contribs) (Backdrops are more commonly referred to as "backdrops". Not "backdrop objects".)

A backdrop in TGF and MMF represents the background and foreground within a project. These backdrops can be set to interact with various objects to act as an obstacle, platform, and even a ladder. Quick Backdrops tile quickly, hence the name. Regular backdrops do not. Changing the size of a regular backdrop just stretches the image so if you choose to use them you'll have to place one backdrop at a time or use the duplicate function in MMF. Backdrops are behind all other objects and can only be located above "active background objects".


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