Difference between revisions of "Spoopy Maryo"
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VinnyVideo (talk | contribs) (Made a couple of small changes - I'm definitely not the most lenient QC staffer when it comes to some things, like sprites) |
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− | '''Spoopy Maryo''' is an Atari 2600 styled survival [[minigame]] developed by [[HylianDev]] shortly after his promotion to [[Global Moderator]]. [[HylianDev]] developed the game in a very short amount of time with low standards, because he did not intend for the [[fangame]] to be accepted onto the [[mainsite]], and was in fact, simply a joke to the [[Site Staff]]. After its being accepted onto the [[Mainsite]], it was excessively bashed for its lazy game design | + | '''Spoopy Maryo''' is an Atari 2600 styled survival [[minigame]] developed by [[HylianDev]] shortly after his promotion to [[Global Moderator]]. [[HylianDev]] developed the game in a very short amount of time with low standards, because he did not intend for the [[fangame]] to be accepted onto the [[mainsite]], and was in fact, simply a joke to the [[Site Staff]]. After its being accepted onto the [[Mainsite]], it was excessively bashed for its lazy game design and for barely fitting the definition of a video game. |
==Plot== | ==Plot== | ||
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==Gameplay== | ==Gameplay== | ||
− | [[Mario]] is controlled by rapidly tapping A. The more rapidly the key is pressed, the more momentum will be built up. It is not, however, possible to "win" the game | + | [[Mario]] is controlled by rapidly tapping A. The more rapidly the key is pressed, the more momentum will be built up. It is not, however, possible to "win" the game. The ghost will collide with Mario and kill him if the player does not move, and upon reaching a certain point, indicated by a faint piano noise, the ghost will instantaneously run into [[Mario]]. Upon colliding with the ghost, the game will abruptly end, with [[Mario]] fallen over and bleeding out across the ground. |
==Reception== | ==Reception== | ||
Spoopy Maryo was generally proclaimed as an abomination of a [[fangame]], and had no merits whatsoever (with the exception of the few who found the graphic style unique). So strong was the negative reaction to the game, that it was removed from the [[mainsite]] within one week of its acceptance. Many players determined that it was not actually a game, as there was no material goal and very little atmosphere, though this conclusion was found very questionable by others. | Spoopy Maryo was generally proclaimed as an abomination of a [[fangame]], and had no merits whatsoever (with the exception of the few who found the graphic style unique). So strong was the negative reaction to the game, that it was removed from the [[mainsite]] within one week of its acceptance. Many players determined that it was not actually a game, as there was no material goal and very little atmosphere, though this conclusion was found very questionable by others. | ||
− | It was later revealed that [[HylianDev]] did not actually intend for the game to be accepted by the [[Quality Control]], as it was simply a joke for the [[Site Staff]]. [[DJ Coco]] stated that she had in fact | + | It was later revealed that [[HylianDev]] did not actually intend for the game to be accepted by the [[Quality Control]], as it was simply a joke for the [[Site Staff]]. [[DJ Coco]] stated that she had in fact not played it as she assumed that a member of the [[Site Staff]] would not submit something if it was not of sound quality. It has been theorized that [[VinnyVideo]] was the second person to accept it onto the [[mainsite]], as he has a history of being lenient about game submissions. This information did not, however, alleviate the consistently negative [[reviews]] the game had been given. |
==Links== | ==Links== |
Revision as of 13:29, 11 October 2015
Spoopy Maryo | |
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Developer(s) | HylianDev |
Announce Date | January, 2015 |
Release Date | February 19, 2015 |
Genre | Minigame |
Players | 1 |
Input | Standard keyboard |
Medium | Macromedia Flash 8 |
Platform | Windows |
Status | Released |
Spoopy Maryo is an Atari 2600 styled survival minigame developed by HylianDev shortly after his promotion to Global Moderator. HylianDev developed the game in a very short amount of time with low standards, because he did not intend for the fangame to be accepted onto the mainsite, and was in fact, simply a joke to the Site Staff. After its being accepted onto the Mainsite, it was excessively bashed for its lazy game design and for barely fitting the definition of a video game.
Contents
Plot
Mario is being chased by a ghost, and he must run as fast as he can to escape.
Gameplay
Mario is controlled by rapidly tapping A. The more rapidly the key is pressed, the more momentum will be built up. It is not, however, possible to "win" the game. The ghost will collide with Mario and kill him if the player does not move, and upon reaching a certain point, indicated by a faint piano noise, the ghost will instantaneously run into Mario. Upon colliding with the ghost, the game will abruptly end, with Mario fallen over and bleeding out across the ground.
Reception
Spoopy Maryo was generally proclaimed as an abomination of a fangame, and had no merits whatsoever (with the exception of the few who found the graphic style unique). So strong was the negative reaction to the game, that it was removed from the mainsite within one week of its acceptance. Many players determined that it was not actually a game, as there was no material goal and very little atmosphere, though this conclusion was found very questionable by others.
It was later revealed that HylianDev did not actually intend for the game to be accepted by the Quality Control, as it was simply a joke for the Site Staff. DJ Coco stated that she had in fact not played it as she assumed that a member of the Site Staff would not submit something if it was not of sound quality. It has been theorized that VinnyVideo was the second person to accept it onto the mainsite, as he has a history of being lenient about game submissions. This information did not, however, alleviate the consistently negative reviews the game had been given.