Difference between revisions of "OpenGL"

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(Removing the delete tag since a lot of games use OpenGL libraries)
 
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OpenGL is an open, cross-platform graphics specification which competes with Microsoft's [[Direct3D]], which is only natively available on Windows. Various implementations exist, open-source and not, and it is available for many languages other than C and [[C_Plus_Plus|C++]] as libraries.
 
OpenGL is an open, cross-platform graphics specification which competes with Microsoft's [[Direct3D]], which is only natively available on Windows. Various implementations exist, open-source and not, and it is available for many languages other than C and [[C_Plus_Plus|C++]] as libraries.
  

Latest revision as of 17:08, 30 April 2022

OpenGL is an open, cross-platform graphics specification which competes with Microsoft's Direct3D, which is only natively available on Windows. Various implementations exist, open-source and not, and it is available for many languages other than C and C++ as libraries.

It is also the standard graphics toolkit for Linux-based operating systems.